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This should last you for TVHM but consider not using Light the Fuse in UVHM since it is pretty ineffective by then.
Right now you are much, much better off just using Tediore reloads (slag and spam) as a FFYL escape mechanic. They benefit from all the same boosts to grenade damage, as well as explosive damage (unless you use a plasma caster for a different element), and Kreig has two easily accessible skills which you're almost certain to have at least one of that massively increase clip size. Thrown guns remain perfectly accurate in FFYL and have stupid DPS to get you up quickly, and you aren't prevented from slagging like with Light the Fuse.
I call absolute BS. I just loaded up a level 57 Kreig with a Flesh Crunch mod and explosive relic on UVHM. With no kill skills or slag, my LTF does 2.7 to 3.3 million damage and the thrown bundles do several hundred thousand. It's ridiculously strong until close to level 70 when enemy HP starts scaling out of control while level-based damage is not making good gains by comparison. It is somewhat weak at the end of TVHM though because it's hitting the same damage fallout vs enemy HP and does not have the x6 multiplier it gets for being in UVHM. Obviously, one of the worst skills in the game (only plus is being able to move in FFYL in multiplayer) in OP levels.
Occasionally you might get screwed with things like constructors that have heavy explosive resistance, but LTF can serve you well with proper strategy.
There are plenty of YouTube videos of Krieg runs with little/no gear, and LTF is always a part of this. Feel free to do your own research.