Conan Exiles

Conan Exiles

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Alter Fritz Mar 29, 2020 @ 12:09pm
Sorcerers !!!
Ok since it's obvious that you have MASSIVE sorcery and magic in the Conan Exiles world. Why can't you be a sorcerer ? Easy to do. The template is out there. Can only use either one handed daggers, one handed swords, "Gandalf", magic rings, medallions, wands, staff, no shield and light armor as in textiles/cloth.

You can be a warrior, thief or archer. Those are all easily in the mix. A sorcerer can fill a part as ranged combat, healer and enchanter for items. He will need thralls to help him as close hack and slash a sorcerer is weak. I know there are mods out there. I'm talking about the base game itself. On game servers, not personal ones.
Last edited by Alter Fritz; Mar 29, 2020 @ 12:12pm
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Showing 1-15 of 15 comments
Solomon Hawk Mar 29, 2020 @ 12:49pm 
Go retrieve the Shining Trapezohedron. That'll give you a clearer picture of sorcery.
Ihateeverybody Mar 29, 2020 @ 2:18pm 
Because it is a multiplayer game and all those warrior, thieves and Archers would complain about balance. I mean people will complain anyway.....
Solomon Hawk Mar 29, 2020 @ 2:20pm 
Yeah, Alte is talking about magic ... CE isn't about magic. Sorcery is a whole different animal.
Alter Fritz Mar 29, 2020 @ 3:12pm 
Originally posted by Ihateeverybody:
Because it is a multiplayer game and all those warrior, thieves and Archers would complain about balance. I mean people will complain anyway.....


Yeah I know. But it would indeed expand the scope of the game.
Alter Fritz Mar 29, 2020 @ 3:17pm 
Originally posted by Usher:
Yeah, Alte is talking about magic ... CE isn't about magic. Sorcery is a whole different animal.


If there isn't any magic, sorcery or necromancy. Where are these sand storms, un-dead and magical items coming from ?

Imps, wraiths, skeletons, Razma's mask, and other things.
Last edited by Alter Fritz; Mar 29, 2020 @ 3:17pm
Ihateeverybody Mar 29, 2020 @ 3:50pm 
Pacts with Dark Powers. From beyond the Ken of Mirth or Man....Mother #($*ers!

Cmon, seriously aren't Giant Walking Avatars of Gods enough? Granted they only work weekends between the hours of 6pm and 10pm but hey......They're Avatars baby....
Solomon Hawk Mar 29, 2020 @ 9:00pm 
Originally posted by Alte Fritz:
Originally posted by Usher:
Yeah, Alte is talking about magic ... CE isn't about magic. Sorcery is a whole different animal.


If there isn't any magic, sorcery or necromancy. Where are these sand storms, un-dead and magical items coming from ?

Imps, wraiths, skeletons, Razma's mask, and other things.

That involves summoning and sorcery. To a lesser degree is any magic that we're accustomed to in other MMOs (such as Guild Wars 2) used currently.
Before the expansion of the Northlands, except for the Imps these things did not exist.
The Devs had to come up with something due to popular request.
The imps are a sad race of degenerates made that way by/for Hanuman (a curse or a blessing). Read the prayer to Hanuman.

Skeletons and the glowing skeletons (wraiths) are the cursed, restless undead remnants of those who existed during the age of the war between the hosts of the lands and the humans which included remnants of Lemuria and apparently Atlantis from ages long past due to a discovery in the volcano of the remnants of Valusia. That in turn led to the war.
Razma's Mask (mask of the Witch Queen of Lemuria) as well as the other items needed to assemble the keystone were infused with a **powerful magic which produced the bracelets we are bound with and is the only thing, once assembled which can unlock the bracelets.
Mask of the Witch Queen, The *reformed Scourge Stone, Diadem of the Priest King (Giant King?), Star of the Champion, Tears of Two Races and the Shining Trapezohedron. (simply quest items for those who need objectives to complete). Hey, players wanted it and they got it, although not quite what they were expecting. Yet, instead of "free handed magic spells" we have definitive objects into which these "powers" were infused.
The serpent in the volcano whom you confront for the Shining Trapezohedron uses a staff of summoning to call spectral minions to do his fighting for him.
The Sand Storm was brought about by summoning (called a powerful magic spell but harnessed into a **single artifact which was shattered in the process) to counter an apparent threat of a **powerful weapon made by the tribes of the north which Klael describes.

**Powerful Magics could have very well been more the result of developments by the technologically advanced civilizations who were once the Atlantis and Lemuria before the cataclysm. (The Thurian Age) with cooperation of the hosts of the lands. The hosts were there in the "Exiled Lands" before, during and after the cataclysm took place.
Think of it. Bracelets which act more like Star Trek Universal Translators and allowed for rapid transport between places on the map (Teleportation). Sound familiar?. Sure seems like advanced technology to me.

Since the cataclysm, humanity was basically thrown back into a stone age save for a little bit of left over technology from the previous civilizations. Now the Hyborian Age.
In one of the rooms of the sunken city, we find evidence of an extremely advanced technology which hints at what the once great civilizations were capable of. Through listening to the voices (or voice) ... what they did do or perhaps where some of them went. That isn't magic.
We have a mixture of Technology, Alchemy and Science Fiction with a little bit of summoning.
Last edited by Solomon Hawk; Mar 29, 2020 @ 9:46pm
Alter Fritz Mar 30, 2020 @ 9:02am 
Originally posted by Usher:
Originally posted by Alte Fritz:


If there isn't any magic, sorcery or necromancy. Where are these sand storms, un-dead and magical items coming from ?

Imps, wraiths, skeletons, Razma's mask, and other things.

That involves summoning and sorcery. To a lesser degree is any magic that we're accustomed to in other MMOs (such as Guild Wars 2) used currently.
Before the expansion of the Northlands, except for the Imps these things did not exist.
The Devs had to come up with something due to popular request.
The imps are a sad race of degenerates made that way by/for Hanuman (a curse or a blessing). Read the prayer to Hanuman.

Skeletons and the glowing skeletons (wraiths) are the cursed, restless undead remnants of those who existed during the age of the war between the hosts of the lands and the humans which included remnants of Lemuria and apparently Atlantis from ages long past due to a discovery in the volcano of the remnants of Valusia. That in turn led to the war.
Razma's Mask (mask of the Witch Queen of Lemuria) as well as the other items needed to assemble the keystone were infused with a **powerful magic which produced the bracelets we are bound with and is the only thing, once assembled which can unlock the bracelets.
Mask of the Witch Queen, The *reformed Scourge Stone, Diadem of the Priest King (Giant King?), Star of the Champion, Tears of Two Races and the Shining Trapezohedron. (simply quest items for those who need objectives to complete). Hey, players wanted it and they got it, although not quite what they were expecting. Yet, instead of "free handed magic spells" we have definitive objects into which these "powers" were infused.
The serpent in the volcano whom you confront for the Shining Trapezohedron uses a staff of summoning to call spectral minions to do his fighting for him.
The Sand Storm was brought about by summoning (called a powerful magic spell but harnessed into a **single artifact which was shattered in the process) to counter an apparent threat of a **powerful weapon made by the tribes of the north which Klael describes.

**Powerful Magics could have very well been more the result of developments by the technologically advanced civilizations who were once the Atlantis and Lemuria before the cataclysm. (The Thurian Age) with cooperation of the hosts of the lands. The hosts were there in the "Exiled Lands" before, during and after the cataclysm took place.
Think of it. Bracelets which act more like Star Trek Universal Translators and allowed for rapid transport between places on the map (Teleportation). Sound familiar?. Sure seems like advanced technology to me.

Since the cataclysm, humanity was basically thrown back into a stone age save for a little bit of left over technology from the previous civilizations. Now the Hyborian Age.
In one of the rooms of the sunken city, we find evidence of an extremely advanced technology which hints at what the once great civilizations were capable of. Through listening to the voices (or voice) ... what they did do or perhaps where some of them went. That isn't magic.
We have a mixture of Technology, Alchemy and Science Fiction with a little bit of summoning.


Still doesn't answer the question as to why you can't make a mage or sorcerer. In Howard's books you had both aplenty.
Solomon Hawk Mar 30, 2020 @ 9:38am 
Not the kind you're talking about in your original post.
Aeden Mar 30, 2020 @ 2:07pm 
Originally, sorcery was delayed because they wanted to find an artist who could do the spells, or so Funcom said.

Now, who knows. Some people claim alchemy is close enough to sorcery, so promise fulfilled via throwing orbs. You could also argue snake arrows count as sorcery.

It may still come some day though, considering they finally delivered on mounts.
Last edited by Aeden; Mar 30, 2020 @ 2:12pm
Alter Fritz Mar 31, 2020 @ 7:32am 
Originally posted by Aeden:
Originally, sorcery was delayed because they wanted to find an artist who could do the spells, or so Funcom said.

Now, who knows. Some people claim alchemy is close enough to sorcery, so promise fulfilled via throwing orbs. You could also argue snake arrows count as sorcery.

It may still come some day though, considering they finally delivered on mounts.


Yeah it was suppose to be like ESO with vast areas to explore. But it took years to get another map expansion.
Multigun Mar 31, 2020 @ 8:04am 
Originally posted by Alte Fritz:

Yeah it was suppose to be like ESO with vast areas to explore. But it took years to get another map expansion.

Uh, what? Conan Exiles was never meant to be an MMO. Not sure where you got that impression or idea.
Mufasotep Mar 31, 2020 @ 8:06am 
Cloaks! Enough said. :/
Last edited by Mufasotep; Mar 31, 2020 @ 8:06am
Robert Zerker Mar 31, 2020 @ 9:22am 
I'm pretty sure I remember (from the EA) some devs talking about plans to add some sort of Sorcery. That was supposed to only be accessible to players willing to cope with a large amount of "corruption", the trade-off for wielding powerful magic.

But, since then, no news about this that I know.

Meanwhile : Combat was re-worked, a bunch of mandatory steps were added in order to craft a lot of things and : the 'Purge', mounts, Animal taming, Thralls leveling... And a whole lot of over-priced DLCs...

But, nothing about Sorcery.
Paprika Mar 31, 2020 @ 1:37pm 
i wanna return after 1 year. dont know about updates but im hyped about mounted combat.

is archery fixed and viable now? can you make a pure archer build?
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Date Posted: Mar 29, 2020 @ 12:09pm
Posts: 15