Conan Exiles

Conan Exiles

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Alter Fritz 2020 年 3 月 29 日 下午 12:09
Sorcerers !!!
Ok since it's obvious that you have MASSIVE sorcery and magic in the Conan Exiles world. Why can't you be a sorcerer ? Easy to do. The template is out there. Can only use either one handed daggers, one handed swords, "Gandalf", magic rings, medallions, wands, staff, no shield and light armor as in textiles/cloth.

You can be a warrior, thief or archer. Those are all easily in the mix. A sorcerer can fill a part as ranged combat, healer and enchanter for items. He will need thralls to help him as close hack and slash a sorcerer is weak. I know there are mods out there. I'm talking about the base game itself. On game servers, not personal ones.
最后由 Alter Fritz 编辑于; 2020 年 3 月 29 日 下午 12:12
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正在显示第 1 - 15 条,共 15 条留言
Solomon Hawk 2020 年 3 月 29 日 下午 12:49 
Go retrieve the Shining Trapezohedron. That'll give you a clearer picture of sorcery.
Ihateeverybody 2020 年 3 月 29 日 下午 2:18 
Because it is a multiplayer game and all those warrior, thieves and Archers would complain about balance. I mean people will complain anyway.....
Solomon Hawk 2020 年 3 月 29 日 下午 2:20 
Yeah, Alte is talking about magic ... CE isn't about magic. Sorcery is a whole different animal.
Alter Fritz 2020 年 3 月 29 日 下午 3:12 
引用自 Ihateeverybody
Because it is a multiplayer game and all those warrior, thieves and Archers would complain about balance. I mean people will complain anyway.....


Yeah I know. But it would indeed expand the scope of the game.
Alter Fritz 2020 年 3 月 29 日 下午 3:17 
引用自 Usher
Yeah, Alte is talking about magic ... CE isn't about magic. Sorcery is a whole different animal.


If there isn't any magic, sorcery or necromancy. Where are these sand storms, un-dead and magical items coming from ?

Imps, wraiths, skeletons, Razma's mask, and other things.
最后由 Alter Fritz 编辑于; 2020 年 3 月 29 日 下午 3:17
Ihateeverybody 2020 年 3 月 29 日 下午 3:50 
Pacts with Dark Powers. From beyond the Ken of Mirth or Man....Mother #($*ers!

Cmon, seriously aren't Giant Walking Avatars of Gods enough? Granted they only work weekends between the hours of 6pm and 10pm but hey......They're Avatars baby....
Solomon Hawk 2020 年 3 月 29 日 下午 9:00 
引用自 Alte Fritz
引用自 Usher
Yeah, Alte is talking about magic ... CE isn't about magic. Sorcery is a whole different animal.


If there isn't any magic, sorcery or necromancy. Where are these sand storms, un-dead and magical items coming from ?

Imps, wraiths, skeletons, Razma's mask, and other things.

That involves summoning and sorcery. To a lesser degree is any magic that we're accustomed to in other MMOs (such as Guild Wars 2) used currently.
Before the expansion of the Northlands, except for the Imps these things did not exist.
The Devs had to come up with something due to popular request.
The imps are a sad race of degenerates made that way by/for Hanuman (a curse or a blessing). Read the prayer to Hanuman.

Skeletons and the glowing skeletons (wraiths) are the cursed, restless undead remnants of those who existed during the age of the war between the hosts of the lands and the humans which included remnants of Lemuria and apparently Atlantis from ages long past due to a discovery in the volcano of the remnants of Valusia. That in turn led to the war.
Razma's Mask (mask of the Witch Queen of Lemuria) as well as the other items needed to assemble the keystone were infused with a **powerful magic which produced the bracelets we are bound with and is the only thing, once assembled which can unlock the bracelets.
Mask of the Witch Queen, The *reformed Scourge Stone, Diadem of the Priest King (Giant King?), Star of the Champion, Tears of Two Races and the Shining Trapezohedron. (simply quest items for those who need objectives to complete). Hey, players wanted it and they got it, although not quite what they were expecting. Yet, instead of "free handed magic spells" we have definitive objects into which these "powers" were infused.
The serpent in the volcano whom you confront for the Shining Trapezohedron uses a staff of summoning to call spectral minions to do his fighting for him.
The Sand Storm was brought about by summoning (called a powerful magic spell but harnessed into a **single artifact which was shattered in the process) to counter an apparent threat of a **powerful weapon made by the tribes of the north which Klael describes.

**Powerful Magics could have very well been more the result of developments by the technologically advanced civilizations who were once the Atlantis and Lemuria before the cataclysm. (The Thurian Age) with cooperation of the hosts of the lands. The hosts were there in the "Exiled Lands" before, during and after the cataclysm took place.
Think of it. Bracelets which act more like Star Trek Universal Translators and allowed for rapid transport between places on the map (Teleportation). Sound familiar?. Sure seems like advanced technology to me.

Since the cataclysm, humanity was basically thrown back into a stone age save for a little bit of left over technology from the previous civilizations. Now the Hyborian Age.
In one of the rooms of the sunken city, we find evidence of an extremely advanced technology which hints at what the once great civilizations were capable of. Through listening to the voices (or voice) ... what they did do or perhaps where some of them went. That isn't magic.
We have a mixture of Technology, Alchemy and Science Fiction with a little bit of summoning.
最后由 Solomon Hawk 编辑于; 2020 年 3 月 29 日 下午 9:46
Alter Fritz 2020 年 3 月 30 日 上午 9:02 
引用自 Usher
引用自 Alte Fritz


If there isn't any magic, sorcery or necromancy. Where are these sand storms, un-dead and magical items coming from ?

Imps, wraiths, skeletons, Razma's mask, and other things.

That involves summoning and sorcery. To a lesser degree is any magic that we're accustomed to in other MMOs (such as Guild Wars 2) used currently.
Before the expansion of the Northlands, except for the Imps these things did not exist.
The Devs had to come up with something due to popular request.
The imps are a sad race of degenerates made that way by/for Hanuman (a curse or a blessing). Read the prayer to Hanuman.

Skeletons and the glowing skeletons (wraiths) are the cursed, restless undead remnants of those who existed during the age of the war between the hosts of the lands and the humans which included remnants of Lemuria and apparently Atlantis from ages long past due to a discovery in the volcano of the remnants of Valusia. That in turn led to the war.
Razma's Mask (mask of the Witch Queen of Lemuria) as well as the other items needed to assemble the keystone were infused with a **powerful magic which produced the bracelets we are bound with and is the only thing, once assembled which can unlock the bracelets.
Mask of the Witch Queen, The *reformed Scourge Stone, Diadem of the Priest King (Giant King?), Star of the Champion, Tears of Two Races and the Shining Trapezohedron. (simply quest items for those who need objectives to complete). Hey, players wanted it and they got it, although not quite what they were expecting. Yet, instead of "free handed magic spells" we have definitive objects into which these "powers" were infused.
The serpent in the volcano whom you confront for the Shining Trapezohedron uses a staff of summoning to call spectral minions to do his fighting for him.
The Sand Storm was brought about by summoning (called a powerful magic spell but harnessed into a **single artifact which was shattered in the process) to counter an apparent threat of a **powerful weapon made by the tribes of the north which Klael describes.

**Powerful Magics could have very well been more the result of developments by the technologically advanced civilizations who were once the Atlantis and Lemuria before the cataclysm. (The Thurian Age) with cooperation of the hosts of the lands. The hosts were there in the "Exiled Lands" before, during and after the cataclysm took place.
Think of it. Bracelets which act more like Star Trek Universal Translators and allowed for rapid transport between places on the map (Teleportation). Sound familiar?. Sure seems like advanced technology to me.

Since the cataclysm, humanity was basically thrown back into a stone age save for a little bit of left over technology from the previous civilizations. Now the Hyborian Age.
In one of the rooms of the sunken city, we find evidence of an extremely advanced technology which hints at what the once great civilizations were capable of. Through listening to the voices (or voice) ... what they did do or perhaps where some of them went. That isn't magic.
We have a mixture of Technology, Alchemy and Science Fiction with a little bit of summoning.


Still doesn't answer the question as to why you can't make a mage or sorcerer. In Howard's books you had both aplenty.
Solomon Hawk 2020 年 3 月 30 日 上午 9:38 
Not the kind you're talking about in your original post.
Aeden 2020 年 3 月 30 日 下午 2:07 
Originally, sorcery was delayed because they wanted to find an artist who could do the spells, or so Funcom said.

Now, who knows. Some people claim alchemy is close enough to sorcery, so promise fulfilled via throwing orbs. You could also argue snake arrows count as sorcery.

It may still come some day though, considering they finally delivered on mounts.
最后由 Aeden 编辑于; 2020 年 3 月 30 日 下午 2:12
Alter Fritz 2020 年 3 月 31 日 上午 7:32 
引用自 Aeden
Originally, sorcery was delayed because they wanted to find an artist who could do the spells, or so Funcom said.

Now, who knows. Some people claim alchemy is close enough to sorcery, so promise fulfilled via throwing orbs. You could also argue snake arrows count as sorcery.

It may still come some day though, considering they finally delivered on mounts.


Yeah it was suppose to be like ESO with vast areas to explore. But it took years to get another map expansion.
Multigun 2020 年 3 月 31 日 上午 8:04 
引用自 Alte Fritz

Yeah it was suppose to be like ESO with vast areas to explore. But it took years to get another map expansion.

Uh, what? Conan Exiles was never meant to be an MMO. Not sure where you got that impression or idea.
Mufasotep 2020 年 3 月 31 日 上午 8:06 
Cloaks! Enough said. :/
最后由 Mufasotep 编辑于; 2020 年 3 月 31 日 上午 8:06
Robert Zerker 2020 年 3 月 31 日 上午 9:22 
I'm pretty sure I remember (from the EA) some devs talking about plans to add some sort of Sorcery. That was supposed to only be accessible to players willing to cope with a large amount of "corruption", the trade-off for wielding powerful magic.

But, since then, no news about this that I know.

Meanwhile : Combat was re-worked, a bunch of mandatory steps were added in order to craft a lot of things and : the 'Purge', mounts, Animal taming, Thralls leveling... And a whole lot of over-priced DLCs...

But, nothing about Sorcery.
Paprika 2020 年 3 月 31 日 下午 1:37 
i wanna return after 1 year. dont know about updates but im hyped about mounted combat.

is archery fixed and viable now? can you make a pure archer build?
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发帖日期: 2020 年 3 月 29 日 下午 12:09
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