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unbindall
bind "ESCAPE" "cancelselect"
bind "F1" "cl_trigger_first_notification"
bind "F2" "cl_decline_first_notification"
bind "F3" "askconnect_accept"
bind "F4" "player_ready_toggle"
bind "F5" "screenshot"
bind "F6" "save_replay"
bind "F7" "abuse_report_queue"
bind "F8" "callvote"
bind "F9" ""
bind "F10" ""
bind "F11" ""
bind "F12" "" // Steam screenshot
bind "`" "toggleconsole"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "-" ""
bind "=" ""
bind "BACKSPACE" ""
bind "TAB" "+showscores"
bind "q" "lastinv"
bind "w" "+forward"
bind "e" "+use_action_slot_item"
bind "r" "+reload"
bind "t" "impulse 201" // Spray logo
bind "y" "say"
bind "u" "say_team"
bind "i" "inspect"
bind "o" ""
bind "p" ""
(for some reason putting both square brackets in here shows tons of repeated text?)
bind "(left square bracket)" "+ability" // War3Mod servers only
bind "(right square bracket)" "+ultimate" // War3Mod servers only
bind "ENTER" ""
bind "CAPSLOCK" ""
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "f" "medic_call"
bind "g" "+taunt"
bind "h" ""
bind "j" ""
bind "k" "explode"
bind "l" ""
bind "SEMICOLON" ""
bind "'" ""
bind "\" ""
alias "medic_call" "call_for_medic"
alias "call_for_medic" "voicemenu 0 0"
alias "call_for_uber" "voicemenu 1 6"
bind "SHIFT" "+toggleSHIFT"
bind "z" "" // Used by <class>.cfg
bind "x" "" // Used by <class>.cfg
bind "c" "" // Used by <class>.cfg
bind "v" "+voicerecord"
bind "b" "open_charinfo_backpack"
bind "n" "dropitem"
bind "m" "showmapinfo"
bind "," "changeclass"
bind "." "changeteam"
bind "/" "open_charinfo_direct"
bind "RSHIFT" "+toggleRSHIFT"
alias "+toggleSHIFT" "alias medic_call call_for_uber"
alias "-toggleSHIFT" "alias medic_call call_for_medic"
alias "class1" "join_class scout"
alias "class2" "join_class soldier"
alias "class3" "join_class pyro"
alias "class4" "join_class demoman"
alias "class5" "join_class heavyweapons"
alias "class6" "join_class engineer"
alias "class7" "join_class medic"
alias "class8" "join_class sniper"
alias "class9" "join_class spy"
alias "class10" ""
alias "+toggleRSHIFT" "bind 1 class1; bind 2 class2; bind 3 class3; bind 4 class4; bind 5 class5; bind 6 class6; bind 7 class7; bind 8 class8; bind 9 class9; bind 0 class10"
alias "-toggleRSHIFT" "bind 1 slot1; bind 2 slot2; bind 3 slot3; bind 4 slot4; bind 5 slot5; bind 6 slot6; bind 7 slot7; bind 8 slot8; bind 9 slot9; bind 0 slot10"
bind "CTRL" "+duck"
bind "ALT" ""
bind "SPACE" "+jump"
bind "RCTRL" "+toggleRCTRL"
alias "preset1" "load_itempreset 0"
alias "preset2" "load_itempreset 1"
alias "preset3" "load_itempreset 2"
alias "preset4" "load_itempreset 3"
alias "preset5" ""
alias "preset6" ""
alias "preset7" ""
alias "preset8" ""
alias "preset9" ""
alias "preset10" ""
alias "+toggleRCTRL" "bind 1 preset1; bind 2 preset2; bind 3 preset3; bind 4 preset4; bind 5 preset5; bind 6 preset6; bind 7 preset7; bind 8 preset8; bind 9 preset9; bind 0 preset10"
alias "-toggleRCTRL" "bind 1 slot1; bind 2 slot2; bind 3 slot3; bind 4 slot4; bind 5 slot5; bind 6 slot6; bind 7 slot7; bind 8 slot8; bind 9 slot9; bind 0 slot10"
bind "HOME" ""
bind "PGUP" ""
bind "PGDN" ""
bind "END" ""
bind "KP_SLASH" ""
bind "KP_MULTIPLY" ""
bind "KP_MINUS" ""
bind "KP_PLUS" "voicemenu 1 1" // Spy!
bind "KP_ENTER" "voicemenu 0 1" // Thanks!
bind "KP_DEL" ""
bind "KP_INS" ""
bind "KP_END" "voice_menu_1"
bind "KP_DOWNARROW" "voice_menu_2"
bind "KP_PGDN" "voice_menu_3"
bind "KP_LEFTARROW" ""
bind "KP_5" ""
bind "KP_RIGHTARROW" ""
bind "KP_HOME" ""
bind "KP_UPARROW" ""
bind "KP_PGUP" ""
bind "UPARROW" "say_team !rtd"
bind "LEFTARROW" "say_team Spy disguised as me!"
bind "DOWNARROW" ""
bind "RIGHTARROW" "say_team I'm out of ammo!"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+attack3"
bind "MWHEELUP" ""
bind "MWHEELDOWN" ""
try binding fn to "press" the keys, like "bind (fn?) 1" it should give a readout of what 1 is bound to, so you'll know if its rebinding the keys or doing some other ♥♥♥♥, fn keys like volume and pause etc. are sometimes mapped to hard-keys.
I mean this "Fn" key. It by itself is not bindable. As you can see in my autoexec.cfg, near the top, all function keys (f1, f2, etc.) are bound. It's when I'm holding "Fn" and also hitting a function key like f5 or whatever that mysterious binds are occurring. This is particularly strange, as I don't even know how to bind that, and I'm running unbindall anyway. I have no idea how these binds exist.
Solutions I can think of
Volume scroller wheel causes no problem for me, but its not as convenient
Make a bind to adjust ingame volume then you wont need to adjust master volume as much
Unbind C and G...(but then you cant use those keys ingame)
Remap C and G to be recognized as something else and then you can make source think your pressing some other key then adjust your bind ingame accordingly. However then you'd have to turn off the script every time you wanted to use those keys regularly...