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And yes its annoying. Can just go to main menu tho and go back to title screen.
Had to do it to hide helmeT XD
Controller is nice for holding A to see the scannable area. But the mouse-keyboard has way better inventory management and character management (unless I'm missing something)
With controller, is there a way to mimic the pressing "I" on keyboard, where you see everyone's inventory all at once?
For keyboard, is there a way to scan the area for usable items?
Controller seems like it would be better suited for a single party member - is keyboard the way to go for efficiency?
You just have to get used to radial menus. It's kind of the standard input scheme for gamepads in RPGs. After that, it's nowhere near as clunky as you're suggesting :)
http://steamcommunity.com/sharedfiles/filedetails/?id=933337066
It's a useful feature in many games with this problem, including God Eater 2 and Watch_Dogs 2. Strangely ... everything with 2 in it? =P
Once installed, press Ctrl + Shift + Backspace and then go to the Input Management tab / Gamepads, and the rest I already described. Just tick XInput Slot 0
http://steamcommunity.com/sharedfiles/filedetails/?id=1135865017