Divinity: Original Sin 2

Divinity: Original Sin 2

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Is Ifan good as a summoner?
Is the wolf good at 10 summoning?
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Showing 1-15 of 32 comments
Ptolemy Oct 13, 2017 @ 9:30am 
I summoned his wolf once and was so disappointed I removed from his bar. It doesn’t compete with other summons.
Brakiros Oct 13, 2017 @ 9:33am 
There are only 2 really useful source skills, Lohse' Madness and Fane's Time Warp
Ptolemy Oct 13, 2017 @ 9:35am 
Originally posted by Lightbane:
There are only 2 really useful source skills, Lohse' Madness and Fane's Time Warp
I’ve gotten fantastic usage out of Dome/Circle/Sphere of Protection
Cyber SGB Oct 13, 2017 @ 9:36am 
Originally posted by Lightbane:
There are only 2 really useful source skills, Lohse' Madness and Fane's Time Warp

Maybe for you, but you should refrain from saying something like it was fact.
Ptolemy Oct 13, 2017 @ 9:42am 
Originally posted by Cyber SGB:
Originally posted by Lightbane:
There are only 2 really useful source skills, Lohse' Madness and Fane's Time Warp

Maybe for you, but you should refrain from saying something like it was fact.
I think there are some source skills that are objectively bad. Ifans wolf, which costs source can’t compete with other summons. That’s objectively bad. The elf chicks cleanse that can’t remove hard cc and is outshined by just having armor of frost or its armor equivalent. That’s completely worthless. I don’t even remember what Beasts is
Snobby Hobo Oct 13, 2017 @ 9:45am 
Originally posted by Lightbane:
There are only 2 really useful source skills, Lohse' Madness and Fane's Time Warp
Hwhwat. You mean inherent source skills I hope. Otherwise you would be implying Thunderstorm and Rain of arrows(or whatever it's called) are not good and both are instantwin abilities.

Also sphere of protection is really good. Wolf summon is good on tactician because it's a meatshield that enemies actually tend to focus as well(granted it's poop and prolly dies within 2 turns, but at least its a distraction). Personally I find madness really mediocre as you have to nullify magic armor, in which case the opponent is already fully open to permastuns.
Ptolemy Oct 13, 2017 @ 9:53am 
Originally posted by Awkward winkyface:
Originally posted by Lightbane:
There are only 2 really useful source skills, Lohse' Madness and Fane's Time Warp
Hwhwat. You mean inherent source skills I hope. Otherwise you would be implying Thunderstorm and Rain of arrows(or whatever it's called) are not good and both are instantwin abilities.

Also sphere of protection is really good. Wolf summon is good on tactician because it's a meatshield that enemies actually tend to focus as well(granted it's poop and prolly dies within 2 turns, but at least its a distraction). Personally I find madness really mediocre as you have to nullify magic armor, in which case the opponent is already fully open to permastuns.
Id say since most trees have better summoning options, the wolf is worthless. I’d rather have the Necro 1 exploding corpse blob
Chaoslink Oct 13, 2017 @ 10:04am 
Originally posted by Ptolemy:
Originally posted by Cyber SGB:

Maybe for you, but you should refrain from saying something like it was fact.
I think there are some source skills that are objectively bad. Ifans wolf, which costs source can’t compete with other summons. That’s objectively bad. The elf chicks cleanse that can’t remove hard cc and is outshined by just having armor of frost or its armor equivalent. That’s completely worthless. I don’t even remember what Beasts is
The wolf is definately meh. Beast's blind isn't too bad in the right spot, but dunno if its worth the source. Sebille's CC break isn't too terrible depending on her build. If you build her as a 2h warrior that jumps around going ♥♥♥♥♥♥♥♥ on everything, it has its uses definately. Lohse's madness? Actually have to say its not that great. Mad easy to make love potion nades, mind maggot nades and charm arrows to the point that it really isn't a strong ability given that Charm>Mad in terms of CC. Prince's ability I've not even bothered with...

Fane's is obviously one of the most useful though. Really tried abusing it to make a Glass cannon build work, the GC char would stay sneaked out of combat until Fane's turn (he'd delay to be last) then the GC would jump in. Fane would warp the GC char (with massive init) and said GC would then get 18 AP worth of turns back to back. Usually worked really well given how much CC that character could get out in that amount of AP.
Senenleigh Oct 13, 2017 @ 10:05am 
The wolf scales with the summoning talent, but really after the first 10 levels I don't use any of the personal source abilities anymore. There are so many better source abilities in the game, Ifan is in no way relegated to Summoning.
KOHb Oct 13, 2017 @ 10:12am 
Same as others.
Ptolemy Oct 13, 2017 @ 10:20am 
Originally posted by Chaoslink:
...
Fane's is obviously one of the most useful though. Really tried abusing it to make a Glass cannon build work, the GC char would stay sneaked out of combat until Fane's turn (he'd delay to be last) then the GC would jump in. Fane would warp the GC char (with massive init) and said GC would then get 18 AP worth of turns back to back. Usually worked really well given how much CC that character could get out in that amount of AP.
How did you get 18 AP? I understand 2-3 from stealth, 4 from turn 1, 4 from time warp, 4 from turn 2, but that’s only 15 tops
Iry Oct 13, 2017 @ 10:23am 
Originally posted by Ptolemy:
Originally posted by Lightbane:
There are only 2 really useful source skills, Lohse' Madness and Fane's Time Warp
I’ve gotten fantastic usage out of Dome/Circle/Sphere of Protection
Dome is very good. But then you are playing a custom character and missing lots of plot. =(
Raynezazki Oct 13, 2017 @ 10:48am 
Originally posted by Lightbane:
There are only 2 really useful source skills, Lohse' Madness

That's a weird way to say Dome of protection.

But yeah Dome and Fane's Time Warp are some of the best source abilities when it comes to utility. Most of the origin characters source skills are garbage (god Ifan's wolf. I made him a summoner and yeah just summon the incarnate. The wolf is such garbage).
Last edited by Raynezazki; Oct 13, 2017 @ 10:50am
zenebatos1 Oct 13, 2017 @ 10:56am 
Based only on the wolf?, nope, you're better to simply have an incarnate, even if you don't have other summoning powers.

Can't remember if the Soul wolf scale with SUmmoning ranks or not though...

Now if you designe him to BE a summoner, then yes he's good as anyone.

Personnaly run him as a "Sentinel" Ranger+Summoner, Buff up Finesse, since only the dimensional bolt in summoning skills needs inteligence, rest of the skills scales with summoning ranks, and you're good...
Grungi Oct 13, 2017 @ 11:00am 
Originally posted by Iry:
Originally posted by Ptolemy:
I’ve gotten fantastic usage out of Dome/Circle/Sphere of Protection
Dome is very good. But then you are playing a custom character and missing lots of plot. =(

Gotta do at least 2 runs to get the most out of the game anyway wihth 6 origin chars. I chose to do two Custom +3 Origin chars runs.
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Date Posted: Oct 13, 2017 @ 9:23am
Posts: 32