Tales of Berseria

Tales of Berseria

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144Hz support
Please add 144hz for all resolutions to the options. My monitor is 144hz and 60hz produces an effect that hurts my eyes.
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Affichage des commentaires 16 à 30 sur 34
Kaede a écrit :
Kaldaien a écrit :

Well, as the person who would ultimately have to implement support for framerates greater than 60... I didn't stumble in here by chance :P

It's not happening, ever, first of all. And second, there really are cadence problems that make 144 Hz the dumbest thing in the history of PC. 120 Hz was perfectly fine, shares common factors with 24 Hz and 60 Hz. 144 Hz only shares factors with 24 Hz.

No fixed-refresh display device should be 144 Hz, period. It's a mistake that never should have happened.

Yet it's the only game in my library that has this weird jittering at 60fps. I don't know what it does different than other games but so far my 144Hz has never been a problem and I enjoy perfectly smooth gameplay on any other games.

They'll all jitter at 60 FPS on your screen unless you set the refresh rate correctly :)

You either get tearing, or a buttload of dropped frames every second. You never want to run a 60 FPS game at 144 Hz.
Dernière modification de Kaldaien; 1 févr. 2017 à 14h38
Kaede 1 févr. 2017 à 14h58 
Kaldaien a écrit :
Kaede a écrit :

Yet it's the only game in my library that has this weird jittering at 60fps. I don't know what it does different than other games but so far my 144Hz has never been a problem and I enjoy perfectly smooth gameplay on any other games.

They'll all jitter at 60 FPS on your screen unless you set the refresh rate correctly :)

You either get tearing, or a buttload of dropped frames every second. You never want to run a 60 FPS game at 144 Hz.

And if I lower my monitor refresh rate to 60Hz I get horrible tearing. I don't know anymore...
It's probably time to throw in the towel and get G-Sync (continuously variable refresh) or a 120 Hz screen. Display devices such as LCDs with fixed refresh rates that have no relation to standard television broadcast refresh rates have very, very limited application. Timing in the majority of things you do on that display device will be wrong, 144 Hz kind of defeats its own purpose.

It was much nicer back when we had CRTs and they could run at any refresh rate you wanted :) In fact, everything about CRTs was nicer.
Aspin 1 févr. 2017 à 15h08 
Kaede a écrit :
Kaldaien a écrit :

They'll all jitter at 60 FPS on your screen unless you set the refresh rate correctly :)

You either get tearing, or a buttload of dropped frames every second. You never want to run a 60 FPS game at 144 Hz.

And if I lower my monitor refresh rate to 60Hz I get horrible tearing. I don't know anymore...
Then get a higher resolution! Try use 5120p by 2880p, this is 2017 after all.
Kaede 1 févr. 2017 à 15h31 
Kaldaien a écrit :
It's probably time to throw in the towel and get G-Sync (continuously variable refresh) or a 120 Hz screen. Display devices such as LCDs with fixed refresh rates that have no relation to standard television broadcast refresh rates have very, very limited application. Timing in the majority of things you do on that display device will be wrong, 144 Hz kind of defeats its own purpose.

It was much nicer back when we had CRTs and they could run at any refresh rate you wanted :) In fact, everything about CRTs was nicer.

So pretty much that means the 60fps I get isnt very stable so even tho my refresh rate is set on 60Hz I still get tearing. + Ive read just now that my monitor can strobe at any refresh rate so wtf. Also, there's no way I'm basing my monitor choices on a single game. Like I said, this is a first.
Kou 1 févr. 2017 à 16h09 
Kaldaien a écrit :
In fact, everything about CRTs was nicer.

Except for that whole X-ray tihng lol
Kaede 1 févr. 2017 à 16h59 
Well the best I can get so far is 120Hz with V-Sync On. Very decent and a lot less eye straining. For some reason it gets worse in the cities tho even if I dont see the fps counter drop one tiny bit.
60fps lock is the reason I didn't get this game. Shame too, it looks fun.
Souldrainr a écrit :
60fps lock is the reason I didn't get this game. Shame too, it looks fun.

smh

Really some people are never happy... So now even 60FPS is in the unplayable realm? 144Hz and such, while more agreeable to look at, is only useful for competitive shooters.
Antitype a écrit :
Souldrainr a écrit :
60fps lock is the reason I didn't get this game. Shame too, it looks fun.

smh

Really some people are never happy... So now even 60FPS is in the unplayable realm? 144Hz and such, while more agreeable to look at, is only useful for competitive shooters.
60 isn't unplayable, but once you are used to 60fps, 30fps becomes unplayable.

Once you get used to 144, 30fps becomes vomit-inducing and 60fps―while not unplayable―becomes difficult enough to look at that I would rather not do so if I can help it.

Don't get me wrong, I would love to play this game, but not at the cost of straining my eyes to do so. If you have never felt 144 and 60fps is butter smooth to you then by all means, more power to you.
Dernière modification de Souldrainr; 1 févr. 2017 à 18h09
Souldrainr a écrit :
60fps lock is the reason I didn't get this game. Shame too, it looks fun.
I agree I wanted it to be 1500 fps but sadly it's only 60. What ever will I do?
Souldrainr a écrit :
60 isn't unplayable, but once you are used to 60fps, 30fps becomes unplayable.

Once you get used to 144, 30fps becomes vomit-inducing and 60fps―while not unplayable―becomes difficult enough to look at that I would rather not do so if I can help it.

Don't get me wrong, I would love to play this game, but not at the cost of straining my eyes to do so. If you have never felt 144 and 60fps is butter smooth to you then by all means, more power to you.

Well, I have a 165Hz monitor, which I run at that refresh rate full time and it being Gsync, FPS go as high as they can when there's no lock. I also play competitive FPS games with very high FPS and I still adjust instantly to 60FPS. I agree 30FPS is awful and takes a while to get used to, but common, 60FPS feeds your eyes with enough visual information for it to feel.. hmm satisfying I guess I could say. It's certainly not strain inducing.
Souldrainr a écrit :
Antitype a écrit :

smh

Really some people are never happy... So now even 60FPS is in the unplayable realm? 144Hz and such, while more agreeable to look at, is only useful for competitive shooters.
60 isn't unplayable, but once you are used to 60fps, 30fps becomes unplayable.

Once you get used to 144, 30fps becomes vomit-inducing and 60fps―while not unplayable―becomes difficult enough to look at that I would rather not do so if I can help it.

Don't get me wrong, I would love to play this game, but not at the cost of straining my eyes to do so. If you have never felt 144 and 60fps is butter smooth to you then by all means, more power to you.

I have a 144hz monitor, so I know what it 'feels' like and I still don't share your opinion.
Reachie a écrit :
I have a 144hz monitor, so I know what it 'feels' like and I still don't share your opinion.

He's quite in the fringe, even after long gaming sessions at 120Hz/FPS+ it only takes a few minutes to adjust back to 60. I think it's the first time I hear the "60FPS no buy"...
Yeah, none of this stuff makes that big a difference. I can't even tell the difference between G-Sync on/off most of the time :)

A good framerate limiter nullifies the benefits of G-Sync, and it's much the same for abnormally high refresh rates as well. FastSync offers no real benefits over a properly setup D3D11/12 game in windowed mode, in fact it destabilizes framerate and causes stuttering :-\

Input latency's the only benefit you're ever going to see > 60 Hz in a game like this, and that's not even a benefit.
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Posté le 31 janv. 2017 à 19h52
Messages : 34