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If you shoot them upwards then it's still good, if you know how to use them. You can spawn camp the enemy with them, shoot it into windows, blow up helis flying low, all sorts of ♥♥♥♥.
Especially when you have scout recon available, you can end up with a lot of valid targets, usually more than any other role would be able to engage, and you can continue to rain down mortars on the enemy. It especially helps to understand the particular map so you can know the general player flow, allowing you to focus where enemies will group and reinforce from.
https://youtu.be/5z6Fl-JHgPA
now im sold.
many thanks for showing this video, there is everything i wanted to know.
the tips to use indirect fire are pretty nice too but to me its never fun to randomly shoot at enemies i cant see
A. commander is really exciting when you have competent radiomen by your side, you can go straight to the front line, mark targets for yourself and call artillery based off what you see with your own eyes.
B. even if you are stuck with the base radio, you can still go out and shoot people after your fire support go on cooldown
"B. even if you are stuck with the base radio, you can still go out and shoot people after your fire support go on cooldown"
Even if you are stuck with the grenade launcher, well you are not stuck with the grenade launcher and can swap to rifle to shoot at targets
you need to change the range of every single rifle grenade to max (250) for them to travel and meaningful distanance before dropping down and exploding. and even after you did that its still impossible to aim them because there is absolutly no way to know where its going to land.
and considering reloading every grenade is already painstacking, i'd say the bloody thing is usless in defense, and you are way better off picking the land mines.
for offence, its a bit stronger, but considering that you lose your SMG for it, - which is curical for attacking. i doubt its wotrh picking it up over the PPSH