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The rader is bound to your head, and very jittery. It shakes a lot when I'm barely moving. Nice idea to let you aim where you're looking, but it really does not work. You should keep the aiming UI bound to the ship's front window, and maybe have an option to swap to headbound.
Also please include graphic options for VR that are separate from Non-VR mode. I play on Epic settings on my screen, and custom settings in VR as Epic lags a lot in VR for me.
PC Specs:
CPU - i7 4771
GPU - GTX1080
RAM - 16gb DDR3 ram
OS - Win 10 Pro
VR Headset - HTC Vive
Specs are I7-6700K (Currently not overclocked)
16 GB of RAM
GTX 1070
Win 10 Pro
Oculus Rift CV1 with Touch controllers.
While it goes into the main menu on the PC screen, it does absolutely nothing on the headset. Besides that, the game completely locks up my PC, making it impossible to Alt-Tab (which shows the alt-tab menu but doesn't actually switch active program when doing it) or Alt-F4 out of the game. Opening task manager does nothing either
Hello, we don't currently support touch controllers. Are you getting the same problems with the touch controllers disabled and playing with mouse/keyboard or gamepad?
If that doesn't help, could you post your system stats please?
Hey, I'm having the same problem, the game boots up in VR but once I hit 'Continue' on the main menu the Vive headset screen goes grey and I can't see anything. I'm starting the game by selecting the "start everspace in steamVR mode" just fyi
Specs are:
i5 9600K
16 GB Ram
RTX 2070
Win 10
Vive with Dualshock 4 Controller
Same problem happens when I disconnect the PS4 controller and try with mouse/keyboard. I haven't been able to play the game at all, would love any help
Edit: After some tests xD, Only I can spin the ship, awesome It's so annoying try to play and you "game" is fixing the issues with controllers.