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Completely broken base game for 40€
Actual game released in sniplets until its finished: 500€+
Thats where we are at now. Hope you're happy.
I think there are some future plans to add some elements of the Cold War into the game, but there are some challenges which might prevent this from being a feature. The game lags a lot even on good computers; the game ends in 1948; the game obviously lacks dynamic reaction to what happens in the game world with many of the focus trees not made to handle newer trees (See 1); and with the focus on unconditional surrender, prevents the game from showcasing the Cold War in a more realistic manner.
Earlier I mentioned the old focus trees are awful. Well, I played Russia to grind for the achievement where you must research thermonuclear warheads. Spain went hog wild on Soviet aid despite being nonaligned and as it turns out, the game did not consider this to be a possibility.
But if Paradox releases a DLC to fix the US or even a free update, this would be the one to really fix peace deals and add the Cold War.
Simply buy Hearts of Iron: Darkest Hour—some of the DLC content is included for free.
(Just to note: no focus trees, but there are dozens of events—tens of thousands, in fact.) Be careful, though: there’s way more micromanagement involved.
That said, I like HoI4, and I believe it saved the Hearts of Iron series.
I’ve been playing since HoI1, and the series has always been niche. After the success of HoI2, Doomsday, Armageddon, Anthology, Arsenal of Democracy, and Collector's Edition, HoI3 was a massive failure. Darkest Hour wasn’t able to fix the huge damage to the series' reputation, as HoI3 was nearly unplayable for the first 1–2 years after release. Around a year post-launch, many of the major issues were resolved, but the game never recovered. It was HoI4 that ultimately rescued the series.
While my pocket and I personally prefer a DLC model like Sega, Bandai Namco, Hooded Horse’s, and others, I love HoI4, and I’m genuinely happy it managed to save the franchise.
On a related note, Paradox has faced some challenges recently. Their publishing strategy didn’t perform well, and their side projects struggled. They’ve even stated that games like HoI4 helped keep the company afloat and that they plan to focus more on their "core business" moving forward.
As for their DLC policy—sure, it’s not the most customer-friendly, but it’s also far from the worst. Don’t get me wrong: it could definitely be better. However, I think some people overlook the importance of these DLCs. They don’t just benefit investors—they help players too. DLCs serve as a kind of safety net for Paradox, allowing them to grow steadily and providing financial stability if the company hits tough times.