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In the mean time in my current day job I'm part of the Torchlight III team ... if you like action RPGs give it a whirl :)
https://www.torchlight3.com
All the hard work was adding the control mechanism over the past 6 months so that the game can be played with a gamepad, it took only minor changes to get the game up and running on the Switch device once I got a kit, a testament to incredible flexibility of the Unity game engine.
I'm currently still ironing out a few bugs and changing the magic so that you can use it at anytime without having to equip the rune. Before release on Switch I'd also like to do something significant like a new area if I can, but I don't have the funds for art anymore so we'll have to see what I can get in that's cost effective for me. PC users will get a free update with all these enhancements that are being made as well.
I'm sure Nintendo has some requirements that I haven't addressed yet either but I don't think there will be a lot I have to do. I'm currently targeting early 2021 but haven't officially announced anything yet.