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The game was spawning in SCA ships (not small one either) in the middle of the sector, not the outer edges. Such as the major resource field in Nopelios fortune, and right next to the jumpgate. Might be specific to SCA ships, maybe KHK as well given how they are spawned, not built.
Reloaded the game a few hours later, a big plunderer behemoth was suddenly sitting in the middle of an asteroid field. Reloaded the game again, and another behemoth was suddenly sitting at a different spot in the sector. This repeated itself about 3 times, each time other various SCA ships were spawned into various places as well.
X3 may have had random spawns but that is not how it is in X4 with exception of some missions that may spawn ships or Laser Towers. X4 can account for all ships produced and the wares used to produce them after the initial spawn of New Game.
Though you may think you covered the sector with Satellites they do not cover much in a sector as far as the X and Y fields, they could easily be above or below your sats. And when the come into range they seem to appear out of thin air.
I checked the sector beforehand thoroughly. Nothing was present when I made the save file. And even if there were a destroyer I missed, that doesn't explain how it would be able to teleport across the sector when the save is reloaded. Or change from a behemoth to a phoenix.
As it seems your Satellite Coverage is too good... the abducted Ships are meant to get "teleported" right outside the Playerships active Scanner Range.
Oh.. and only Kha'ak spawn out of thin Air... all other Ships have to exist somewere... only the Bugs can Cheat.
I have an alert configured to very loudly notify me if an L-sized ship enters nopelios fortune, and there are times where I will check immediately afterwards and find a plunderer in the middle of the sector, surrounded by satellites.
And this happens even when I am not present in the sector by the way.
What about all the ships you see if you set out towards the Xenon hub think in Eleventh Hour? I flew about 8,000km towards that thing and I saw hundreds of ships spread out along my path - Paranid and Argon war ships, miners from all factions (looking for what to mine there I do not know), Xenoin raiding parties, pirates, the works. I've also seen the same thing when I've strayed accidentally 200km or so beneath some sector's central planes when exploring at speed in my Pegasus. Just random groups of ships of all types from all factions doing......nothing.
You telling me these aren't random spawns? If not them I'd say getting rid of them would surely speed up game saveing a tad
Those random ships doing nothing are simply ships looking and waiting for trades to come in range or the price comes in range of what their Manager has set the Buy Sell Rates according to the stations Supply and Demand. Or they could be Free Traders not assigned to a station waiting on the same criteria.
Thats pretty much the only reason why those Ships are abducted in the First place... too much idle time.
*sigh* I won't quote my self for obvious reasons... but... i don't like the encouter mechanic my self and i already have voted to rework it somehow... though... also i am only one of many tiny cogs in the clockwork.
Five or ten thousand clicks from the nearest station or any sort of civilization of any kind? What are they doing there?
I mean look, if every inch of space out to 10k clicks from every sector's centre point in every direction was filled with ships like that then the ship count in the game would run into the tens of millions I would think. LOL, that would sure slow down saving a game
No, it cannot be, surely, they must be random spawns out there in the boondocks.