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Go into the blueprint it is building, save what you have there to load later (if you want), then delete everything in the blueprint that is not built. The builder will begin its "completing construction" phase because there is nothing left for it to build there.
Boarding would be interesting to try, one of two things will happen, it will either complete as expected or boarding will be put on hold till it finish building. My guess is phase one is doable especially with very strong settings and possibly with less but subsequent phase will be put on hold till it finishes build.
You see this too if you board a ship that then goes in to dock and execute a trade. The first phase will complete but subsequent phases are put on hold while it docks, trades, undocks and then complete afterwards. Deploy to Station however is different from those three specific commands... worth a try.
Would like to see cancel builder, even if he finished the current component.
Would also like to see being able to load plans on part finished stations.
Eg build 2 identical stations. Add 1/2 dozen parts to the first, save plan, load on second without deleting current parts.
nice
Might be able to do this if you don't move the stations but keep them in the same position you saved them in. Any changes in position will cause deconstruction.
I usually want to adjust positions so I load the station, adjust it, then save it again. I then remove modules like all Defense and just have the docks built first. Then load the save which adds the Defense modules back without deconstructing the docks since there are no changes to them, they're in the same position.
While we are on the subject of building, a way to rearrange the build order of planned modules, without dragging the modules around on the screen to place them at the end of the build order, would be such a big improvement, especially when we are planning very large station complexes.