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I recognize how the AI pilots capital ships, and it's just like what you see in Space Engineers: they maneuver randomly, do ray traces periodically, and fire if something is near the ray trace. If they hit it, they keep firing until it blows up. If they don't, they pause and try again after a moment to see if they hit it next time.
It's pretty much completely random, lazy programming for ships that were intended by the devs to rely exclusively on turrets, and then had main guns slapped onto them probably just for looks.
Don't think of main guns as important unless YOU are flying the ship.
Had to take the controls manually after it started trading broadside shots, of which my turrets are much less effective. Going to have to change that loadout now I suppose.
Yeah, any ship you're trusting to work on its own, plan on the turrets. "Only You can Use Destroyer Superguns." -Smokey Boron
Buy Rattlesnake, fly to Argon Prime, put Argon weapons on it? S'what I do. Also Teladi shields.
It all depends on the pilots skill.
5 star will fight from maximum distance and only slowly approach the target while firing his mainguns.
1 star pilots fly straight into the face of the enemy and fight closerange and therefor are forced to keep turning nonstop which results in no use of the mainguns
This is true. The skill of the pilots makes a big difference when it comes to how effective they are in combat. Crew skill level also applies using moral skill for boarding and other skills for other things. Management of a station and how effective a crew can repair a ship based on engineer skills.
I hope this is why I just watched a DP manager with 1 star I forgot to upgrade fire a stream of plasma right over the top of a K sitting still right in front of the station...lol. I've upgraded him and will be watching, but that was depressing. I've now included a vision test requirement for new managers!
I've also just built some Rattlsnakes with 2 star captains and have watched them fire main batteries into space no where near a K...lol. Geez. Same with new 2 star fighter pilots. I've never seen a 2 star keep firing guns into space like they are now after this last update. It's like their trigger finger is stuck. This was on a capital ship attack, I've not seen this against fighters.