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https://www.nexusmods.com/x4foundations/mods/244
See, I was skeptical because The Devs™ are adamant about not allowing modded games to use the Venture system. It's an actual pseudo-multiplayer system, so there are rules, unlike the wild west of singleplayer where anything goes.
but anyway they said they won't let venture for modded because venture check your ship loadout, when you have a mod that change loadout and add/modify ship the game will bug out completely.
they didn't want to go too far into it, as venture need to get an update... it still in beta...
Wait what? Without Ventures you only get the lowlevel tunings. And in now way would I miss out on the highlevel tunings, applying them to your big ships can be real fun.
I read the mod description thank you, It's an offline venture system that rewards paintjobs and has rewards like the "official" one, so if you like the idea of ventures and want to get some extra paintjobs and ship mods while having a modded save it allows you to do so.
Having the official ventures enabled on modified games would create all sort of problems and conflicts so it was pretty obvious that a mod wont just flip a switch and allow you to have them.