Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
ship design is well designed. the choice still like Rock paper strats (missile, projectile, beam).
the game rarelly updates.
Played 550 hours - enjoyed maybe 80% of that. Got annoyed by bugs then uninstalled it and not kept updated or interested since Certainly won't buy any DLC whilst I have several thousand hours of DLC installed for games I have over 1000 hours of fun play waiting for me.
I love the character animations. The assymetric race mechanics makes for great changes of pace each round. It's got lots of lore and quests going on as you play as well.
For me the main downside is the bugs... so many bugs... But they recently hired a modder to make a bug patch, which fixed a lot. Then using the ESG mod fixes most of the rest of the bugs.
The person who mentioned annoying bugs was correct, but missed the recent update, which fixed a LOT of stuff. Unlike Stellaris, it is not in a continuous update mode and there won't be any new DLCs.
Notably, if you link your Steam account to a Games2Gether account (where ES2's main forum is located), they'll give you a copy of ES1 (with all the DLC) on Steam for free, no purchase of ES2 is necessary.
It's NOT the same as ES2; it has (imo of course) significantly better combat and wargame mechanics, but is also rougher around the edges, dryer presentation, weaker diplomacy, less (but still interesting!) lore, and so on. The "card" system is still used in battles, but you select THREE of them, and can also add/change them as the battle progresses (until you reach that card's phase). There's also a LOT more different upgrades for leaders that they can generally share, on top of their base traits. It's a solid game in its own right, and is good "prep" for one thing, especially, besides the lore, specifically the concept of simultaneous movement. Put simply, all turns *happen at the same time*, even though they are taken sequentially in actual play. This sounds odd, but imo is perfectly natural, once you get used to it. Nevertheless, ES1 isn't just a free game, it lets you decide if you can deal with this mechanic, which I think will probably be the biggest "ask". It's also pretty much bug-free, unlike ES2 ^^' .
https://steamcommunity.com/app/208140/discussions/0/1742232339930889598/
I'd say ES1, and ES2 even moreso, is very good at making very asymmetrical factions play rather evenly vs. each other, overall. It's not just a single building and/or unit, like Civ; rather, each entire faction literally plays completely differently from all the others. It's quite an achievement!
The space battles are hands off, but your tactics do matter. Also they're ♥♥♥♥♥♥♥ spectacular to watch.
Also the factions are asymmetrical to varying degrees. You have the United Empire and Traders which function somewhat similarly, but then you go to factions like the Vodyani or the Umbral Choir which is like playing a completely different game in comparison. Nice to see faction and lor differences actually reflected in gameplay.