Undertale

Undertale

60FPS patch: Is it possible?
A bit irrelevant, but yet something I feel hasn't been asked yet.

Would an Undertale 60FPS patch be possible? I played the demo, and well, was surprised to see it was a 2D game running at 30FPS later released in 2015.

For things like the world maps, 60FPS would be a small improvement, but in fast-paced bosses? 60FPS is really something you need in high-speed situations.

The only reason i'd assume the game runs at 30FPS is cause Toby forgot to change the "Room_speed" value on every "room" in the game to 60 (Which would give 60FPS), but then what if you DID do that through a mod or something? Would it just run at double speed?
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Showing 1-15 of 33 comments
Ben Oct 11, 2015 @ 7:49pm 
Muffet's fight is particularly slow on some computers, but I don't know 60FPS would fix that.
DoomMarine23 Oct 11, 2015 @ 7:57pm 
I am pretty sure you wouldn't be able to mod it, unless you decompiled the game and recompiled it without any errors occuring and it would be the full game, thus not really a mod and more of an illegal reverse-engineering situation.

You'd also have to make sure all the code works properly at 60fps, with the way the values work; I'm 90% sure that you'd have to basically edit variables around so that they end at the correct times and overall gameplay + reaction times are at the intended difficulty.

So you have something that is legally dubious with quite a bit of involvement and in the end would not be a patch but instead the full game.

I totally understand why you want 60FPS and I wish it had it, but I guess in the end, what we got is what we got.
Ben Oct 11, 2015 @ 8:00pm 
Well, it is made with Game Maker so I'm guessing anybody with Game Maker could mod it.
Game Maker doesn't use delta time or any of that stuff, it's frame by frame.
If you set something to move at a speed of 2, at 30 room speed it would move a distance of 60 pixels over the course of a second.

So if you were to suddenly jump the room speed to 60, it'd go twice as fast and move 120 pixels over that second.

If the game lags, it just takes longer for the next frame to happen, it doesn't skip any frames.

The two ways to change the FPS from 30 to 60 are...
1. Multiply and divide a bunch of values by 2 to compensate for the game having twice the amount of steps each second.
2. Rebuild everything to reference the room_speed variable.

Both of these, considering just how complicated Undertale is would be...
... a mountain of work, essentially. An EBOTT of work! HEYOOO

Also there would be fun unexpected side-effects.
So even if someone were to take up the task, it's unlikely they would ever finish.
RainbowSpectrum Oct 12, 2015 @ 9:39am 
Huh. . .so, I guess Undertale isn't simply a game you'd write a cheat code for in something like Cheat Engine to get 60FPS, but something you'd probably have to decompile and recode in Game Maker. Even then, Undertale is not a simple game with a few lines of code running allowing for 60 Stable FPS by the looks of it.

And yeah, I heard some stuff about the game already dropping below the default 30FPS on the Muffet battle, some people would be there for a while if the game were running at like, 15-20/60 FPS rather than 20/30 FPS.

I guess that unless a lot of patience was dedicated to the game and somehow found a way to mod the game akin to other games, 60FPS is unlikely for Undertale. It's a shame making 60FPS possible would require huge amounts of edits to the code.
NBlast Oct 12, 2015 @ 10:37am 
It sucks, because this game could use of higher FPS. You need to dodge quick moving projecties, so little more time to react would be useful.
RainbowSpectrum Oct 12, 2015 @ 11:02am 
Pretty much the main reason Undertale would have worked a small bit better at 60FPS, aside from visually looking better. In a game with a lot of fast moving bullets and such, 60FPS is something you really need, so you can see more clearly where things are going and determine its speed and where to move next.

Annnnnd if you're a person who does Genocide or Neutral runs, you could also time your attacks better at 60FPS.
RainbowSpectrum Oct 27, 2015 @ 9:43am 
Two week-or-so bump, but NoHit Runs on Youtube has recently uploaded videos of him doing a few boss fights at 2x speed.

What happens when speeding the game up to 2X though? It runs at 60FPS. Given that cheat engine can modify any aspect of Undertale like any other cheat device, modding values in ways that characters move around at half speed is possible (At least on the world maps).

The easiest thing to get to look proper at 60FPS? Probably getting the playable character to move at half speed, with cheat engine forcing the game to run at double speed, getting your character to move at normal speed, but at 60FPS - making the screen scroll twice as smoothly (60FPS).
RainbowSpectrum Oct 27, 2015 @ 9:44am 
https://www.youtube.com/watch?v=AfMMIJOmKY0

Video of the Muffet boss fight at double speed. Watch at 720p for 60FPS at points.
the game doesnt even have volume control and you want toby to rewrite the game to support 60 fps?
Kevzy Oct 27, 2015 @ 10:03am 
2x speed != 60 fps.
Originally posted by KeyToTruth12:
2x speed != 60 fps.

you are confident about so many wrong things it's really funny to me
Kevzy Oct 27, 2015 @ 10:07am 
How about you making some research before correcting something you don't even know about? I'm tired of ignorant people like you. Bring some common sense before coming back.
Last edited by Kevzy; Oct 27, 2015 @ 10:10am
Originally posted by KeyToTruth12:
How about you making some research before correcting something you don't even know about? I'm tired of ignorant people like you. Bring some common sense before coming back.

if you clock a 30 fps game to be 2x faster it's going to play at 60 fps, much like if you run a 30 fps video at 2x speed. did you even watch the video at 60 fps?

your 15 year old hubris is really ♥♥♥♥♥♥♥♥ up these forums
Last edited by Cocyx The Gay Skeleton; Oct 27, 2015 @ 10:15am
Kevzy Oct 27, 2015 @ 10:20am 
We are talking about internal framerate here, not actually speeding up the game. 60 FPS mean smoother gameplay, not faster gameplay. As I said, try researching before correcting or even insulting me.
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Date Posted: Oct 11, 2015 @ 7:37pm
Posts: 33