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Gold should mean what it means. Zero average orders, zero bad orders. If you can't achieve that, then silver it is. Getting gold on the final shift of every restaurant should not be achievable by everyone's skill level.
As someone else mentioned, this game is marketed as having some insanely difficult challenges. I am not opposed to the developer adding in something (whatever it may be) to appease the less masochistic gamers, but please don't just remove the challenge for those of us that want it.
No, this is not an easy level, it took me good few hours on this level alone to FINALLY achieve gold score in it. But I did it, which means it's doable, and that means I wouldn't feel fine when suddenly the challenge I've been working on was simplified only because majority of people can't get there.
CSD2 is supposed to be hard, deal with it. Yes, luck has a bit to do with it, but it's not luck level that is a requirement for passing the level, it can only help or work against your own skill requirement, same as RNG in Darkest Dungeon.
In other words, git gud. I love CSD2 for this insane difficulty and I don't want it to get any easier. As long as it's doable by a human being and does not involve a situation in which the level is impossible to beat, it should be included. If people are not satisfied from improving and working hard on those hardest gold medals then perhaps just don't and play in the way that is satisfying for you. Taking fun from people like me won't be a good solution.
This wasn't the kind of challenge I have fun with. I have fun when my skill is tested to a reasonable level, putting me at the edge of what I can do, not when I just happen to get through a day of a game that gave me just enough leeway for my muscle memory from the first game to carry me through. If I hadn't played the first game, there's no way I could've beaten it.
Then don't go for gold on those levels, play the ones you like. It's that simple. There's not many of them, and the CFH mode is pretty much completely flexible in which levels you want to play to which rank. There's absolutely no real ingame incentive to get gold on everything either. What is up with this idea that everything in a game should be enjoyable to and achievable by everyone?
Now here in CSD2 it often feel like there is no point in completing a C4H level once you loose that perfect streak. A rare/fluke occurrence that required extreme levels of sill has now become necessary for feeling like you have actually completed the level and that is just not fun for any one who isn't a a masochist.
The worst part in my mind is that there are so so many other ways the gold medals could be a awarded, why not reward them or serving 100+ customers or getting a high number of delicious numbers or even for never running out of a certain type of holding station food.
High difficulty challenges are not bad but when they are vital for achieving as sense of completion they leave a large percentage of the player base disappointing
And that is an issue -- if you want to argue that the game has a terrible progression system, I'll agree with you 100% as someone who's been disappointed with all the content cut from the classic CSD mode compared to the first game. But ultimately that's pretty irrelevant -- there are literally hundreds of other levels that you can get gold medals on fairly easily. Why not play those instead of the one that you don't enjoy? That's the point of the completely flexible difficulty system you have in the CFH mode.
Agreed. The way you acheive gold medel (at least in insane levels) is to serve as slow as you can. That's truly not the way the game should be. You can prepare nuggets and strips, that will fasten the speed by a great margin. So F**k it, the gold medal tells me I cannot do it. F**k hold station, that will destroy my gold medal.
Exactly right now if find my self going out of my way to play as slowly as possible just so i have less chances to ♥♥♥♥ up, Got prep stations full of cooking food and no room for new orders to come in? GREAT! I'll sit here and chill until they almost burn so i don't have to deal with those new orders
They can easily design the gold medal in a way like:
The number of delicious serve you made.
The amount of money/tips you earned.
Of course I admit you should not get bad orders, but if that's the aim of every stage, it is bad.
I really don't like that all recipes start out so complicated. Imagine trying to play CSD1 if everything was at its highest level right at the start. It also takes out some progression when you can't improve foods.
My body is just too slow to handle this game, even if I could somehow manage to always hit the correct key.
Depending on how "gud" you are will determine your strategy,
The biggest problem I have is I go too fast and I don't plan which orders to do.
1. Holding stations are great. If you can utilize and keep track of them you can essentially do all the orders at your own pace (of course within the wait time). Ex: work on the burgers/hotdogs first and then quickly tap the fried foods when they're about to expire
If you get a chunk of fried foods it's a guranteed breather,
2. The other strategy is ignoring the holding stations. This is where my problem comes in. You must not go "too fast" and you must plan each food. If you start cooking 3-5 hotdogs/hamburgers at the same time guess what... you're going to have to prepare them ALL at the same time within the BURNING time.
You must plan and cook hamburgers/hotdogs every other order.
EX: Chore, cook hamburger, nuggets, cook hotdog, complete hamburger, cook hamburger etc
This method you don't really get any break unless you are really fast and efficient with order progression.
I like the first holding station method because you feel really fast when everything is going right, but the second you're overwhelmed it all falls apart, especially if you can't maintain the stations.
The second method is more hectic depending on your speed. You'll have to teach yourself a new skill of planning rather than just being fast. Let's be honest, for most of us we've likely hit our speed ceiling and will have to learn planning to supplement it. The idea is, get better at planning and it should be enough with your current speed.
So far I've gotten to 6pm perfect with both methods, but something goes wrong during the second rush.
Last piece of advice is, quit when it's obvious you don't have a chance. Try a few times, but then give up and try tomorrow. You'll get better. You just need to let your brain and muscles rest/grow.
Also try not to move on to new resturants. If you're actually trying to get all golds learning new foods will hinder your progress. Easier/different foods are fun, but you'll prolong that last gold medal you've been practicing so hard for already.