Fallout 4

Fallout 4

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SACPH4N70M Nov 12, 2015 @ 2:30pm
Settlers not moving in?
Have most of the settlements unlocked, built a beacon, enough food water beds electricity and security, but no matter what my settlements stay at 2-6 people. is there something I'm missing?
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Showing 1-15 of 25 comments
dewwww Jan 5, 2016 @ 1:34am 
You need more Charisma. Pretty sure theres a people cap depending on your Charisma.
MaximumEffort Jan 5, 2016 @ 1:35am 
10+charisma
SACPH4N70M Jan 5, 2016 @ 8:38am 
Thanks for the help guys, I actually found the problem and it was ♥♥♥♥♥♥♥ hilarious. For some reason even though I had beacons at all of my settlements every person was moving to Hangmans alley so when I got there it was an utter ♥♥♥♥ show crammed full of people.
eugeneslagle Jan 5, 2016 @ 8:45am 
I had a similar situation with Hangmans Alley, would have like 3 Brahmin & 11 there then would have only the initial 6 at Sanctuary.
My other locations were pretty level except the theater where I split the crowd at HMA to Sanctuary & theater.
Barsik_The_CaT Jan 5, 2016 @ 8:48am 
You might want to visit those settlements by youtself, because numbers on the map sometimes do not update, or just show 0 settlers.
eugeneslagle Jan 5, 2016 @ 8:55am 
Originally posted by Barsik_The_CaT:
You might want to visit those settlements by youtself, because numbers on the map sometimes do not update, or just show 0 settlers.

That's what I've done with my settlements.
I also turned off the beacon at certain settlements to cut any more settlers from coming in.
So far it seems to work.
Bored Peon Jan 5, 2016 @ 9:14am 
I had this problem on my current playthrough.

I got Sanctuary to 24 population, Red Rocket to 26, Starlight Drive in to 25, and Ten Pines to 9 (fairly new.) Meanwhile my Abernathy farm was completely stuck at 11 population and I had that one before Starlight Drive Inn.

I tried turning off the recruitment beacons, it did nothing. That pretty much killed the "overlapping beacons theory" I had as well.

So I played around a bit, and I think I figured out a few things out.

My Abernathy Farm was also stuck at 68% happiness. The number 11 is also my base charisma. So it seems because I did not have enough happiness then it would only recruit up to my base charisma. That is your charisma without any charisma gear of buffs. When I moved some settlers from Ten Pines to Starlight Drive Inn I put on all my charisma gear and escorted the settler there myself. It still remained at 11 population.

The happiness was also stuck at 68% despite having a level 3 food vendor.

My size bar was empty. I had dropped so much stuff onto the ground the size bar was empty. I also had a huge amount of items placed. I stopped droppign items on the ground and started filling the bar back up by placing decorations and such.

The moment happiness reached 70% then people started showing up again. When I visited this morning I was up to 73% happiness and thirteen settlers.

Happiness is kinda wonky. Especially once you start messing with the settlement size. Think of it like this, stores and such raise your maxium happiness cap, but they will not fill to capacity on their own. You need to fill the size bar with items and/or decorations. Going to test out a no decoration theory on a very large settlement later. To see if it is decorations or how full size bar is that really matters.

Keep in mind if you need or want to you can move settlers manually form one settlement to another. I usually equip them wiht a baseball uniform during that transition so I know which are the new jobless settlers at the new settlement.
Last edited by Bored Peon; Jan 5, 2016 @ 9:16am
Barsik_The_CaT Jan 5, 2016 @ 9:16am 
Originally posted by Bored Peon:
I had this problem on my current playthrough.

I got Sanctuary to 24 population, Red Rocket to 26, Starlight Drive in to 25, and Ten Pines to 9 (fairly new.) Meanwhile my Abernathy farm was completely stuck at 11 population and I had that one before Starlight Drive Inn.

I tried turning off the recruitment beacons, it did nothing. That pretty much killed the "overlapping beacons theory" I had as well.

So I played around a bit, and I think I figured out a few things out.

My Abernathy Farm was also stuck at 68% happiness. The number 11 is also my base charisma. So it seems because I did not have enough happiness then it would only recruit up to my base charisma. That is your charisma without any charisma gear of buffs. When I moved some settlers from Ten Pines to Starlight Drive Inn I put on all my charisma gear and escorted the settler there myself. It still remained at 11 population.

The happiness was also stuck at 68% despite having a level 3 food vendor.

My size bar was empty. I had dropped so much stuff onto the ground the size bar was empty. I also had a huge amount of items placed. I stopped droppign items on the ground and started filling the bar back up by placing decorations and such.

The moment happiness reached 70% then people started showing up again. When I visited this morning I was up to 73% happiness and thirteen settlers.

Happiness is kinda wonky. Especially once you start messing with the settlement size. Think of it like this, stores and such raise your maxium happiness cap, but they will not fill to capacity on their own. You need to fill the size bar with items and/or decorations. Going to test out a no decoration theory on a very large settlement later. To see if it is decorations or how full size bar is that really matters.
Got a 100 happines by doing nothing, lol. No idea how this stuff works.
Bored Peon Jan 5, 2016 @ 9:46am 
Originally posted by Barsik_The_CaT:
Got a 100 happines by doing nothing, lol. No idea how this stuff works.

Like I said happiness is wonky. You can find threads on how to get happines to 100 with just 2 settlers and 1 store. However once you start messing with settlement size bar then it gets really wonky.
Barsik_The_CaT Jan 5, 2016 @ 9:48am 
Originally posted by Bored Peon:
Originally posted by Barsik_The_CaT:
Got a 100 happines by doing nothing, lol. No idea how this stuff works.

Like I said happiness is wonky. You can find threads on how to get happines to 100 with just 2 settlers and 1 store. However once you start messing with settlement size bar then it gets really wonky.
Well, you can't do much without bugging it. For example, after scrapping everything possible in Castle, it still was half-full. And same ♥♥♥♥ happens in every settlement.
Bored Peon Jan 5, 2016 @ 2:39pm 
Ya something happened to my Abernathy farm. It was at 13 settlers last night when I was there. Then today it was back down to 11.

I have 11 population, 30 food, 39 water, 184 defense, 20 power, 81% happiness and 24 beds. Yet it still will not recruit more settler to reach the mid 20s like the rest of my settlements.

I also noticed for some reason I am no longer getting the "settlement beacon messages" while fast traveling.
Bored Peon Jan 5, 2016 @ 2:53pm 
Ya I fast traveled to a palce way down south, and no settlement beacon signal lost message, and no foudn message when I came back north.
RPG Gamer Man Jan 5, 2016 @ 3:02pm 
In theory, settlement is probably based on :

-Level of Charisma
-Possibility of word spreading of your "hero". The more people hear of you, the more willing their happy to move in
-How happyiness is in settlement
-Availability of resources

Happiness is the wonky factor. As for settlements losing people, this is possible normal due to not enough defense and such. Perhaps they could move out due to low happiness also...
Bored Peon Jan 5, 2016 @ 3:33pm 
Nope, my beacons broke. Whenever I fast travel into and out of range I no longer see the beacon messages gaining or losing signal. The beacon radio in the pip boy works though.

I rested for a week, did not gain a single settler in two of the settlements, pop 9 and 11 compared to mid 20s like the other 3 settlements.
Nite69 Jan 5, 2016 @ 3:40pm 
Originally posted by Bored Peon:
Originally posted by Barsik_The_CaT:
Got a 100 happines by doing nothing, lol. No idea how this stuff works.

Like I said happiness is wonky. You can find threads on how to get happines to 100 with just 2 settlers and 1 store. However once you start messing with settlement size bar then it gets really wonky.

!!!!

I'm gonna try that, I never thought about trying just minimum settlers to make 100% easier, still trying to get that achievement
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Date Posted: Nov 12, 2015 @ 2:30pm
Posts: 25