Fallout 4

Fallout 4

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McCloud Nov 12, 2015 @ 1:48pm
Snap to grid WHILE ROTATING?
Is there any kind of keypress to snap-to-grid? Been trying to line one wall up with another for about one hour. ALWAYS red. No way to connect walls.
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Showing 1-15 of 22 comments
McCloud Nov 12, 2015 @ 1:49pm 
I require this process to be under 2 seconds or at the most 3 seconds to combine walls. Not hours to combine walls.
Dylucke Nov 12, 2015 @ 1:52pm 
the snapping is ....horrible at the moment. I tried to build a decent house and just went with a prefab one instead. afaik there isn't a real snap to grid other then it snaping to existing walls.
Last edited by Dylucke; Nov 12, 2015 @ 1:53pm
McCloud Nov 12, 2015 @ 1:52pm 
Is it even possible to combine two walls together?
Dylucke Nov 12, 2015 @ 1:53pm 
yes, you have to look at the end of the wall, but this can be a ♥♥♥♥♥.
GM Pax Nov 12, 2015 @ 1:56pm 
I get things snapping together all the time. OFten, even when I don't WANT them to. I'm using my Xbox 360 controller mind, so maybe it just doesn't play well with KB+M ...?

My biggest problem is the inability to level the ground to grade. When building a long curtain wall or fence (e.g., to secure the perimeter of a settlement) I end up with bits hanging in the air. Supremely annoying. :P
McCloud Nov 12, 2015 @ 1:57pm 
Even at 5 to 7 feet away it's still red. It's not possible.
GM Pax Nov 12, 2015 @ 1:59pm 
.... here's a question for you: if the wall DID snap to the prior element ... woudl part of it be underground? If so, that's an illegal placement and the game simply won't allow it.

Hence, _my_ frustration.
McCloud Nov 12, 2015 @ 2:03pm 
Originally posted by GM Pax:
.... here's a question for you: if the wall DID snap to the prior element ... woudl part of it be underground? If so, that's an illegal placement and the game simply won't allow it.

Hence, _my_ frustration.

I'm attempting to build a wall in Sanctuary in front of the wooden bridge. Mostly flat and I can set one down. Just been trying to set the GATE wooden wall next to it for at least 70-90 minutes. Nothing. Always red. impossible.
GM Pax Nov 12, 2015 @ 2:52pm 
... gate. Right, so yu're using the Junk Fence parts. THOSE do not snap, at all, ever, to anything.

Also, the Junk Fence Gate is godawfully huge. You won't fit it, and any other wall parts, in there at all. Best to put the gate down first, a short distance "behind" that area by the bridge ... then flank it with a specific piece I only recently discovred, myself. Structure > Wooden > Floors ... there's one that looks like a solid block of plastere/adobe with a wooden top. Those are more able to overlap existing terrain than anything else (solid) that I've found yet. You still won't be able to snap them to the Gate (it's a junk fence item, it won't snap to anything). But yu should be able to get them close enough, that there won't be a passable gap.

IOW, make the area at the foot of the bridge, between the two stone abutments, a "kill box". Drop a turret (and maybe a spotlight) on each of those wooden cube-things, while you're at it. :)

Elsewhere - you can get most Junk Fence elements within a few inches of each other - wide enough someone could shoot through teh gap if they aim VERY carefully, but not wide enough to actually pass through. Your problem is a combination of (a) Junk Fence, (b) the gate being ridiculously large, and (c) the space you're using it in being more than a little awkward to place ANYthing in.
Last edited by GM Pax; Nov 12, 2015 @ 2:54pm
Etherdeath Dec 4, 2015 @ 5:08am 
This video show how silly it is to make things line up nicely. I'm guessing a few hundred thousand people have had this kind of frustration so far. :P

https://www.youtube.com/watch?v=lGHHvG9rMgE
McCloud Dec 4, 2015 @ 8:02am 
Originally posted by Etherdeath:
This video show how silly it is to make things line up nicely. I'm guessing a few hundred thousand people have had this kind of frustration so far. :P

https://www.youtube.com/watch?v=lGHHvG9rMgE


What I don't understand is if I were doing that (build a wall down towards the ground) is the bottom part would always be red/not settable. So is this a mod?

EDIT: Also, since I made this post I found there's two kinds of walls. Ones that snap and the ones that never snap together. I was trying to build (OP) with the ones that never snap together.

With that said, though, the one's that *do* snap together if I so much have one pixel of the enviroment touching the wall it will go red and not be usable (snap together) and it's why I am baffled by the video just posted above mine. My game would never allow the placement of the snappable-walls like in that video. That video has nearly 1/4 of the wall going into the side of the pre-existing fortifications. So again is this a mod?
Last edited by McCloud; Dec 4, 2015 @ 8:18am
Jeff Kaos Dec 4, 2015 @ 8:11am 
Originally posted by GM Pax:
I get things snapping together all the time. OFten, even when I don't WANT them to. I'm using my Xbox 360 controller mind, so maybe it just doesn't play well with KB+M ...?

My biggest problem is the inability to level the ground to grade. When building a long curtain wall or fence (e.g., to secure the perimeter of a settlement) I end up with bits hanging in the air. Supremely annoying. :P

This is me all day long; you should see the wall I put around the little farm by the train tracks. I just ended up slapping pre-fabs, walls, junk walls, whatever around the perimeter and gave up on trying to keep stuff from floating. I just throw a couch or something in from of the hole. And don't even get me started on trying to build a house with an actual door in it.
GM Pax Dec 4, 2015 @ 10:42am 
Originally posted by m3k:
Originally posted by Etherdeath:
This video show how silly it is to make things line up nicely. I'm guessing a few hundred thousand people have had this kind of frustration so far. :P

https://www.youtube.com/watch?v=lGHHvG9rMgE


What I don't understand is if I were doing that (build a wall down towards the ground) is the bottom part would always be red/not settable. So is this a mod?
Those aren't walls. Those cubid things are "foundations", and they are vanilla able to be pushed into the ground (or overlap rocks, slopes, etc). As long as the wooden floor part at the TOP isn't clipping into things, generally the part canbe placed "wherever".



Originally posted by Jeff Kaos:
Originally posted by GM Pax:
I get things snapping together all the time. OFten, even when I don't WANT them to. I'm using my Xbox 360 controller mind, so maybe it just doesn't play well with KB+M ...?

My biggest problem is the inability to level the ground to grade. When building a long curtain wall or fence (e.g., to secure the perimeter of a settlement) I end up with bits hanging in the air. Supremely annoying. :P

This is me all day long; you should see the wall I put around the little farm by the train tracks. I just ended up slapping pre-fabs, walls, junk walls, whatever around the perimeter and gave up on trying to keep stuff from floating. I just throw a couch or something in from of the hole. And don't even get me started on trying to build a house with an actual door in it.
Since making that (very old) post of mine you quoted, I have found better parts.

Structures >> Wooden >> Floors >> SHACK FOUNDATION

The one that looks like a plastered cube, that one makes very very good "solid impassable wall" setups. (you can make them line up vertically, if you use a little trick: place two side by side. Snap a cheap wall to one; snap a "Shack Upper Floor" to that wall. Now, a third Shack Foundation .... the top of it will snap to the floor! Remove the floor and wall, and now a fourth Shack Foundation will snap to the third one.

This is a "castle" I build on Spectacle Island, using those cubes; three layers of them, topped by some habitable space (and a ludicrous number of turrets):

http://steamcommunity.com/sharedfiles/filedetails/?id=563689928

I specifically cut a hole through the wall, and set up a door with a few turrets, as the entrance. This image of that spot shows, clearly, how the "shack foundation" elements can clip into the slope of hte hill, and also be lined up vertically as well as horizontally:

http://steamcommunity.com/sharedfiles/filedetails/?id=563690421

Here's the same spot, from further away (the roof, actually):

http://steamcommunity.com/sharedfiles/filedetails/?id=563853517

...

As I've tried to build things, and experimented, I've grown more and more able to build fairly sophisticated structures. :) I'm cheating like all get-out in my current playthrough, but if you like, I'll take a screenshot of my INDOOR SHOPPING MALL (well, mall-to-BE, I haven't had the caps to build many actual SHOPS yet ...), in Sanctuary Hills. :D
Blackwolfe Dec 4, 2015 @ 10:43am 
I'm not concerned with getting stuff snapping to grid. I'm more concerned with stuff snapping to grid when I don't want them to snap.
Femme Fatale Dec 4, 2015 @ 10:56am 
Originally posted by Blackwolfe:
I'm not concerned with getting stuff snapping to grid. I'm more concerned with stuff snapping to grid when I don't want them to snap.

I get around this issue by making a extra wall for example and letting it snap on the end, then I place the part I wanted near that area but not locked on and after its set I remove the extra.

Hope this helps more then it confuses! ;)
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Date Posted: Nov 12, 2015 @ 1:48pm
Posts: 22