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What I started doing is building a tall structure somewhere in my settlement surrounded by fortified defences. I change the bind point to that location and remove the ladder to make sure the raiders have no access. This at last avoid me appearing in the middle of a gun battle, with no element of surprise possible. I'm not impervious to bullets or grenades but it's a start. If that doesn't work I might change my bind point to somewhere that has more cover
So basically everything you build is just to entertain yourself, i dont see absolutely anything that makes sense in game terms when you build settlement, except some companions gain affection, thats all. If you miss ♥♥♥♥♥♥ daily quests from MMOs feel free respond to defence.
Id rather see few scripted invasions on main settlements where actuall defence matters than this nonsense. Maybe there are, i didnt follow minuteman line much yet, sitting on getting Castle, this faction looks really pitifull in fallout world, and in Bethesda game spirit - lets give players all factions to join no penalties or requirements. Sad they dont learn much from better devs.
When we get the GECK, I think I'll be making a mod to move them all outside the green, among a couple other little fixes, like the bloodbugs at Taffington constantly respawning, but the dead, rotting, putrescent brahmin never going away, along with ash and goo piles.
open the console, click the ash pile, type "disable" sans quotes
Funny, i have alot of settlements, i never respond to defend them and never build much, but still never had people kidnapped lol.
Actually the most funny thing happened - I have Alliance which fully walled with TONS of turrets ( that are actually tagged as unfriendly but dont atack you lol ) and i build even more turrets around and after i didnt come to defend it couple of shtity raiders killed all settlers, thats when i completely abandon bothering with settlements, the game itself has alot of better content to do.
I had that too, though one had a fatman and 2 of them had a rocket launcher.
I wasn't very amused.
Managed to quicksave too for some weird reason.
Not in the slightest. The enemy attackers
a) are only affected by settlement defenses when you are in the cell - all those walls and turrets don't do anything if you're not there.
b) The enemy spawn from pre-placed spawn points. Right on the edge of the settlement. Some of them are inside the settlement. The walls will not stop anyone from getting in because they're not set to spawn outside and move towards the settlement.
(still kinda pissed i cant assign snipers to my 5th adn sixth story windows in my massive towers)
The thing is..defence only matters as a detterent..the more defence, the less likely it is the settlement will get attacked...but if it is attacked and you don't show up, the settlement will ALWAYS loose, even if you have it covered in laser or rocket turrets and have 600 defence, walls around it and no door out..it will loose.
this is also why I decided to not care about building walls to keep things out, I just build 1 building and then have the food fields around it and enough defence to not be attacked often, the other settlements I dont help or care about except this one..
Would be different if the defence turrets actually had a value when I cba to help the place..would be nice to now and then see a message...The settlers of Sanctuary succesfully defended themselves against a gang of super mutants...but no such thing..they are helpless puppets without me there...
Just to tell you how pointless walls are....I built a base on top of 1 of the highways (at finch farm i think it was), which could only be reached if you had a PA with a jetpack or one of the flying things from BoS..BUT, when finch farm was attacked by supermutants i didnt bother to go there..but after the mission failed i went...and all my defences and generators on top of the bridge had been destroyed despite not even being visible from the ground, even the turrets put inside the building there...and with the building being unreachable without the previously mentioned things......it just means...walls/los it doesnt matter when you arent there..even if you are there it doesnt, because if you have a gate whatever attacks you will just open it..or even if you could lock it, your stupid settlers would open it and run out to shoot the attackers..