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You are both missing my point.
The point here is that you can level up infinitely, but have only a finite amount of perks to choose from. Say you do get to level 256 and get every perk. Now what hmm? If you keep leveling, enemies level as well. However, once you are past that point, you have no perks to pick. This is once again a SOFT cap. It is a soft cap, because no matter how high above it you go in levels, your gameplay will NEVER change, due to a lack of any perk(s) that go beyond needing level 50 to get.
dosent mean that you will get them all instantly you hit level 50 .....
you need like 200+ level to get all perks
which you can in this game
there is no level cap
simple
So no, they did not lie. I think 99,99999% of all players will lose interest long before they reach max perk level.
I do hope with each DLC a new tier of perks become available though, or even an addition of magazines that add new upgradable perks once found.
No idea how they are going to handle the perks and power creep in the future, it definitely will be hard to keep playing if we don't have more quests to do, plus it would be nice if perks were more spread out on levels, maybe some going into the very early triple digits. But, out of all the perks there are right now, I don't see a perk that is worth scaling into the higher levels. And even if there was, most won't reach that level because there isn't truly enough content. You literally have to grind fetch/kill/rescue missions from the minutemen, or do the BoS/RR repeat quests over and over. Which, in my opinion, if a game does that. It shows the lack of content (not saying Fo4 won't keep you entertained for 100-200 hours) but after that point, you sort of have to squeeze out the entertainment.
I also hope they make it in the future where if you want to rebuild in a settlement, that you can move all the settlers out of bounds while building, so that they don't get in your way. Sadly, that is the main reason for me making 4 characters -.-.
What part of this being a sandbox eludes people, because they let you unlock every perk by the time you reach level fifty. Doesn't mean you have to avail yourself of those perks. There really isn't any good reason why you can't raise your own bar, and tell yourself something like. I can't unlock that particular perk until level one hundred, and as for the games difficulty that is entirely in your hands as well. You can handicap yourself to keep the content at a level you enjoy. Why exactly do you need your hand held.
I suppose my bias is partly due to when I started gaming. I got used to creating novel conditions for myself. You get real good at a shooter. Well then you give yourself a speed run challenge, or you don't allow yourself to use certain items, or you go for absolute perfection. I simply don't see why you need the developer to force you. When you can do such things for yourself. It isn't hard to overpower your character, or cripple your character.
If it is bragging rights you are concerned about. Honestly nobody really cares. Nobody is going to stand in awe if you reach level two hundred something. This isn't a competitive game. It isn't like doing so is going to give you an edge. It is just going to mean you are very anal for lack of a better term.
That is what I did for many of the games I've played, limited myself in one form or another to challenge myself and get more play out of it. Which.. is what I'm doing right now actually. Good post.
You're missing the point. You're making a weak semantics argument trying to prop up a bunch of weird rhetoric, when in reality, a requirement and a cap aren't the same.
Well....at least someone understands where I am coming from.