Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Difference is that is survial he'll also die, in normal mode hell return to Red rocket or to your base.
Dogmeat is marked permanently as Essential even in survival mode vanilla. If you've killed him in this game, it's because you have a mod for it specifically.
I don't remember offhand if Bethesda added a cooldown period to this along with most of the other repeatable likes, or if he's still a walking affinity mill.
Edit: another tip, he'll move a little each hit (better to point him towards something limiting his movement). LOL