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Nahlásit problém s překladem
I HATE THREAD NECROMANCERS.
>_<
Don't call a perk broken if you don't know what it does. Is it a little high on the endurance perk-line? Yes, but if you are doing a survival Unarmed run with high endurance, this perk can be really helpful against packs of Ferals, especially if you suck at blocking.
The Vault Dweller's Survival Guide says:
"...part ghoul, which doesn't have a downside, except that the perk doesn't function away from radiation. This negates any Rad-X you may need to take (allowing you to sell it instead), and you can venture into the glowing sea in just your skivvies if you wish. Simply reference locations on this guide's map chapter that mention radiation (especially severe) and you have an additional recharge point." - Pg17
Regardless of our opinions on what the perk should do - whether it is broke or not - the game mechanics disagree with the game guide's description.
Medic perk at rank 2 and a single stimpak seem much more effective than this level 9 maxed perk.
"Simply reference locations in this guide's map chapter that mention radiation (escpecially severe) and you have an additional "recharge" point". - Pg17 of the guidebook again :P Sorry.
I tried this at rank 3 of Ghoulish and within 2 seconds I was dead. But I agree with you that the guidebook is technically correct, because it did recharge some of my health before I died.
Yet even 'dipping' into light radiation then escaping isn't worth it.
A health bar of 40/100 (0 initial rad damage) ---> 76/76 max health, with perfect timing ( That's +36 health with -24 from rad damage.)
You can get the same health increase from a stimpak and the Medic perk rank 2, available at level 18, Intelligence 2. This perk makes stimpaks restore 60% of lost health which is +36 health in this case.
40/100 ---> 76/100
76/100 is more preferable to me than 76/76, and available 30 levels earlier for far less perk points. The drawback is the weight of a stimpak.
Why is Ghoulish worth the investment in its current state?
It's a nice high level peak if for whatever reason you decide to traipse about without your stim-stash
Does the perk still use the ratio 10 rad dam. gives 15 health per second, or does it get better when you drink/eat? I'd personally save up one extra perk point and get Solar Powered instead.