Fallout 4

Fallout 4

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The Nameless 11 sierpnia 2021 o 18:59
Does anybody actually keep wearing the vault suit?
Just wondering. All the pictures of Lone, male or female, that you see in loading screens or online have him/her still in the vault suit, but I never wear it. I'm usually wearing the Silver Shroud suit. Man, that's one side of the game that was vastly unexplored. I would love to play the game out towards seriously becoming the shroud instead of having it be one tiny little bit.
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Wyświetlanie 16-30 z 105 komentarzy
I'm not sure it was that well thought out. They already railroad the main quest through Tinker Tom for no apparent reason other than to force you to meet the railroad. I mean, Railroad, the clue's in the name.
Początkowo opublikowane przez DouglasGrave:
Początkowo opublikowane przez Forossan Gigolo(Telas):
Well, Bugthesda buggery aside,
Ballistic Weave is supposed to only be used on full slot "outfit" type of clothing. The one that you can't put regular armor on.
With six complete exceptions and numerous partial exceptions, it goes beyond what you could reasonably call a mistake.
I agree. While it would have been a sensible game balance decision to make Ballistic Weave and armour mutually exclusive, there are too many exceptions to put it down to accident or error. My conclusion is they didn't think about it or didn't care, or thought about it but didn't care enough to make it consistent.

Others have said that the RR (and even MM) were originally conceived as minor factions and only later elevated to major factions (ie factions you could win the game with). That sounds plausible to me, particularly with the RR.
Ostatnio edytowany przez: The Inept European; 12 sierpnia 2021 o 3:30
carl 12 sierpnia 2021 o 4:20 
Yeah I roll with the vault suit till endgame
ballistic weaves are for sissies
wtiger27 12 sierpnia 2021 o 5:13 
No longer than I need to.
duanevp 12 sierpnia 2021 o 7:10 
I wear it only long enough to get out of sanctuary, 95% of the time I then grab the drifter outfit off the raider at the end of the sanctuary bridge, and then drop that when I get enough armor to have equal or better ballistic protection - usually no further than concord where you can almost always get a full set of leather with road leathers.
There are times though when the extra ER or rad resistance is worth more than a little bit of DR. Like when you are fighting synths or BoS or get into some rads without having a lot of anti-rad gear on you.
MoonC A T 12 sierpnia 2021 o 9:40 
I like the road leather look even though it doesn't offer ♥♥♥♥ for protection. When paired with leather armor it's a nice look.

Much later I usually switch to the BOS officer (black) uniform under shadow leather armor.
kdodds 12 sierpnia 2021 o 9:51 
I use it as a roleplaying choice. So far, I've only one character who has continued to use the suit past Sanctuary. Basically because he was too disoriented to care about such a minor thing as clothing or armor. He didn't change until meeting Piper, and only realized he was still in the suit when she called him "Blue".
ImageryGuy 12 sierpnia 2021 o 16:22 
Not since working with P.A.M. on dia caches, which


unlocks access to mk5 mods for 4 hats (ie Armored Battered Fedora/Trilby Hat) and 'underware'/outfits (ie Armored Minuteman Outfit. At level 76, I had dmg/poison/energy resist 338/5/324, so yeah worth doing those for the railroad.
doowahdiddy 12 sierpnia 2021 o 16:59 
i usualy wear stuff like the armored vault suit though the entire game well i did with my original playthrough
Eminem 12 sierpnia 2021 o 18:11 
No, it was inconvenient to take a poop with the one piece...only thing that matters
JobeGardener 12 sierpnia 2021 o 18:27 
Everybody likes booty pants.
no1schmo 12 sierpnia 2021 o 18:35 
Początkowo opublikowane przez The Ex-ept European:
Początkowo opublikowane przez DouglasGrave:
With six complete exceptions and numerous partial exceptions, it goes beyond what you could reasonably call a mistake.
I agree. While it would have been a sensible game balance decision to make Ballistic Weave and armour mutually exclusive, there are too many exceptions to put it down to accident or error. My conclusion is they didn't think about it or didn't care, or thought about it but didn't care enough to make it consistent.

Others have said that the RR (and even MM) were originally conceived as minor factions and only later elevated to major factions (ie factions you could win the game with). That sounds plausible to me, particularly with the RR.

Indeed, because I can't see any reason for a HAT to be upgraded to having more armor than an entire suit of actual armor--that's just straight up incompetence or not caring. Frankly, I think BW should be massively nerfed but available on basically every clothing item (besides hats)--it's a good idea, it makes sense, but not that strong.
The Nameless 12 sierpnia 2021 o 18:57 
Ballistic weave compatibility really IS weird as hell, isn't it? There's no rhyme or reason to what you can armor and what you can't. Honestly it looks like they just got in a rush and told the guy giving clothing the ballistic weave keywords to go do something else then never sent him back to finish.

Or maybe like the ballistic weave was added towards the end of development and they had lost their list of different clothing types and just did it for the ones they could remember off the tops of their heads.
no1schmo 12 sierpnia 2021 o 19:10 
Początkowo opublikowane przez The Nameless:
Ballistic weave compatibility really IS weird as hell, isn't it? There's no rhyme or reason to what you can armor and what you can't. Honestly it looks like they just got in a rush and told the guy giving clothing the ballistic weave keywords to go do something else then never sent him back to finish.

Or maybe like the ballistic weave was added towards the end of development and they had lost their list of different clothing types and just did it for the ones they could remember off the tops of their heads.

I could be wrong, but I think it's just a flag that anyone can go alter with a simple tool. So I would lean towards your first answer; they got far enough to flag a fair number of things and then just...stopped. And then never fixed. This is the kind of stuff I complain about with Bethesda; not that things launch buggy, but the things that just don't get fixed that mod creators say is pretty darn easy with their own tools. I feel like ONE patch could have been dedicated to fixing hundreds of these known little problems and drastically improved the experience.
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Data napisania: 11 sierpnia 2021 o 18:59
Posty: 105