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When will the script extender work again?
Watched the series and wanted to play a survival mode run with a few mods, but f4se seems to be outdated because of the next gen update.
Any words on how long it'll take or if any mods are usable at all anymore?
Originally posted by Ben.E:
The latest version of F4SE is available on Nexus mods. For some reason they haven't updated it on the Silver lock site
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Showing 1-15 of 25 comments
You have been misinformed.
SlasH May 28, 2024 @ 9:20am 
Fallout 4 Script Extender (F4SE) Last updated 13 May 2024 8:22PM
Works fine with the latest next-gen patch
https://www.nexusmods.com/fallout4/mods/42147
Last edited by SlasH; May 28, 2024 @ 9:21am
Rockin-Rolla May 28, 2024 @ 10:31am 
I disagree, the script extender does work but many of the older mods have not updated their native plugins. Unless the old mods are updated by the creators they may never work again. You might want to role back your update using the following mod.

https://www.nexusmods.com/fallout4/mods/81630
The Inept European May 28, 2024 @ 11:28am 
According to the F4SE author it is a very small fraction of mods depending on F4SE where the author will need to do any work.

So basically unless the mod you want has been abandoned by its author, it works.
Originally posted by thebakedtoast:
Watched the series and wanted to play a survival mode run with a few mods, but f4se seems to be outdated because of the next gen update.
Any words on how long it'll take or if any mods are usable at all anymore?

I've updated my game last week, I use F4SE with the following plugins:

xSE PluginPreloader
Fallout 4 Script Extender
High FPS Physics Fix
Address Library - All in one
Buffout 4

Not entirely sure how dependent each mod in this list is on F4SE, but the game runs a charm, 60fps locked, no stuttering, minimal crashes (That are caused by another mod/mods while in W/S mode, that I'm still hunting down), super quick loading times (seconds!).

It works.
kdodds May 28, 2024 @ 11:32am 
There are still a bunch of key mods that haven't been updated. Survival Unlocker is one (console unlock works, save unlock does not), LooksMenu is another.
Longhaul May 28, 2024 @ 11:40am 
Imagine it comes to the point where they just say "♥♥♥♥ this!" and just stop updating it.............
SlasH May 28, 2024 @ 11:51am 
Originally posted by kdodds:
There are still a bunch of key mods that haven't been updated.

'Key mods' is relative, for me everything works fine.
Langkard May 28, 2024 @ 1:29pm 
The updated F4SE works just fine. But as per the post on the F4SE Nexus page, mods using .dll files need to be updated by the individual mod authors. Other types of files have issues too. Most mods work just fine, both those requiring F4SE and those which don't.
thebakedtoast May 28, 2024 @ 2:01pm 
Originally posted by SlasH:
Fallout 4 Script Extender (F4SE) Last updated 13 May 2024 8:22PM
Works fine with the latest next-gen patch
https://www.nexusmods.com/fallout4/mods/42147
Downloaded the latest version from their website and the game tells me it is outdated
thebakedtoast May 28, 2024 @ 2:02pm 
Originally posted by 🆄🅽🅲🅻🅴 🅹🅾:
Originally posted by thebakedtoast:
Watched the series and wanted to play a survival mode run with a few mods, but f4se seems to be outdated because of the next gen update.
Any words on how long it'll take or if any mods are usable at all anymore?

I've updated my game last week, I use F4SE with the following plugins:

xSE PluginPreloader
Fallout 4 Script Extender
High FPS Physics Fix
Address Library - All in one
Buffout 4

Not entirely sure how dependent each mod in this list is on F4SE, but the game runs a charm, 60fps locked, no stuttering, minimal crashes (That are caused by another mod/mods while in W/S mode, that I'm still hunting down), super quick loading times (seconds!).

It works.
Downloaded from the website and the cmd tells me it is out of date 🤔
trey May 28, 2024 @ 2:11pm 
it's available on the nexus
Zes May 28, 2024 @ 2:22pm 
Originally posted by The Inept European:
According to the F4SE author it is a very small fraction of mods depending on F4SE where the author will need to do any work.

So basically unless the mod you want has been abandoned by its author, it works.

people just mix things up..

f4se "plugins" needs to be updated everytime 'game' updates..

mods may or may not have to be updated, dependind on whether their modified content was changed during the nextgen..

many 'mods' should still function, but all plugins should be updated. it's the way how it works.. f4se is a memory patcher, it hooks hardcoded addresses.. and they all change with a game update.
The author of this thread has indicated that this post answers the original topic.
Ben.E May 28, 2024 @ 2:31pm 
The latest version of F4SE is available on Nexus mods. For some reason they haven't updated it on the Silver lock site
KarlThorsten89 May 28, 2024 @ 4:24pm 
Originally posted by Rockin-Rolla:
I disagree, the script extender does work but many of the older mods have not updated their native plugins. Unless the old mods are updated by the creators they may never work again. You might want to role back your update using the following mod.

https://www.nexusmods.com/fallout4/mods/81630
This is the answer. Nexus' F4SE is updated, it's the mods using it that sometimes need a proper update, but the mod authors for many of those mods have left the modding scene permanently. And some mods will never be updated even by others, as some people either don't have the skill/talent, or don't even know how to update it, if a mod was built and coded in a certian way only the original uploader knows.
Some mods are, sadly, just doomed to never work again, since Bethesda has entirely erased all other Fallout 4 versions of all platforms. It's Next Gen or never play Fallout 4 again.
Last edited by KarlThorsten89; May 28, 2024 @ 4:24pm
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Date Posted: May 28, 2024 @ 9:14am
Posts: 25