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tried codes moveto play & player,moveto & hes ref ID, but nothing happens, so i believe he despawns so he doesn't exist after u lose site of him, u can't move to NPC that doesn't exist, at 1point he re-spawns, that's my guess, but ppl have seen him more then once
Guaranteed canine buddy at the Settlement of your choice.
Walking along roads increases the chance of you finding Gene, which is where he usually spawns, especially in the northwest part of the map, where you're likely to explore early game. I've even encountered him right by the Red Rocket next to Sanctuary. I also once encountered him on the railroad tracks near Tenpines Bluff, where there's a random encounter point by the derailed train cars. He can spawn multiple times in a game, or not at all.
Also, be sure to have something that boosts your charisma. He will back out of selling you his dog if your charisma isn't high enough. I think it needs to be at least 7 to get a decent chance of letting you buy his dog. I've tried to get him to sell me it with 5 charisma and he wouldn't budge. Had to pan out of the conversation with my pipboy and put on my charisma-boosting outfit.
But if you have the dlc, there are the other options the the posters above mentioned.
Any luck with the Brahmin lady? I saw her up the road from Jamaica Plain a few times on my first playthrough, but not this time.
Then in a playthrough on survival I met him 10 times.
This playthrough I have met him three times so far.
All those encounters were in different places. But almost always on a road.
In WW, you can build a dog trap (also a cat trap, as both add to happiness). There's a dice roll whenever you open the dog trap, with a chance of getting a feral dog instead of a junkyard dog, so save before opening.
In Far Harbor (SPOILER!) there's a friendly (if you select the "calm down" diaglogue) NPC super mutant that lives at the site of a crashed plane. Every game week or so he'll have a named dog to sell you that you can send to any settlement, not just the 4 FH ones. He also sells wolves and mutant hounds, but though they add to a settlement's defense they don't bring happiness...
♥♥♥♥ that noise, get deathclaws as guard dogs baby!
I got 2 mythic deathclaws in my drive-in, it's hilarious when someone attacks.
Just be sure you have no cats or dogs in said settlement and try for Deathclaw pet...Deathclaw kills them...XD
Next time I saw him, maybe 35 levels later was Fairline Estates. He sold me a dog after I popped grape mentats.
Except Dogs don't need pacifiers to remain civil!
Let them out of the cage and they're instantly friendly.
Unless something has changed then this is not true. As long as you have the Beta Wave Tuner going then only some captured animals are hostile to one another, and nothing goes after dogs, cats, and gorillas AFAIK. Some combos are incompatible and will fight to the death, like Deathclaw and Yao Guai, Yao Guai and Radstag, and so on, but I have had Deathclaws and dogs in the same settlement without issues.