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Get all the achievements. Collect all the magazines and bobbleheads. Get my intelligence to 30 or higher, throw down a couple dozen gunner cages, pop every exp buff you can and level like crazy.
On my current run?
.... Finish getting the Courser Chip and enter the Institute for the first time.
>_>
I spend a lot of my time just patrolling. One of my favorite things about Fallout 4 is how the game world doesn't revolve around the player, and I like to just gear up, head out and see what I can stir up. I love how firefights erupt just over there and the gunfire reverberates off the surrounding terrain. You never know what is just around the corner. NPCs encounter one another and have a battle. I can plink them from the periphery, go full assault or slip on past as the mood strikes.
For the post-apocalyptic fans, some might have played a mod for Stalker called Misery. Not many did, I don't think, as it was quite difficult. But I played this way in that game too. No real objective, not chasing quests or missions. Just lock and load and head out. Existing in the game world, conjuring up my own missions. Because FO4 has no level cap, I find this post-quest game play suits me perfectly.
I enjoy the early part of the game the most.
The sad music fits as you look at the wrekc of your former life.
Who am I kidding, I still have to do all the DLC first so I'm gonna head to Nuka World "soon".
Outside of the main story it's all about self-imposed goals:
- do all the side content
- earn all achievements
- collect all unique items and collectibles, normal ones and from mods
- engage in building (again- with the help of mods)
- engage in settlement management (+mods)
- collect and upgrade (and display) all types and groups of weapons and armor, including of course power armors (again- +mods. I have probably extra brand new 14-16 power armor models, most of them come with some scavenging, story etc)
- explore ew areas and dungeons from mods once even DLC content is completely plowed through
Ultimately it will fall into starting a clean new playthrough and trying a completely new, expanded selection of mods, trying different playstyles etc. For people that keep playing- I guess that's mostly building and replaying while trying new stuff.
Create a bookmark and check out Nexus on a regular basis. New weapons come out constantly.
Today I downloaded featured BH Kar98k- in total I have prolly 100+ of new weapons installed.
https://www.nexusmods.com/fallout4/mods/73799
And recently I finally gave the 'bullet time' mod a chance. And while yes it is a borderline cheat item, but also heavily transforms combat encounters and bumps power fantasy to 12.
https://www.nexusmods.com/fallout4/mods/9325
They're still setters so they're insulting , but at least they're the Children of Nate.
Why else would SS build settlements for a bunch of ungrateful loser settlers? They're his kids! He's passing his pre-war genes throughout the commonwealth, improving the gene pool. Peace will break out between the Type 3 synths and the Children of Nate when they realize they're bonded by blood.
Thinking of trying to make a mod out of it.... goals to have children, new CoN settlements, Army of Nate (to replace the MM losers), Peace with the Institute, etc.