Fallout 4

Fallout 4

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Oaks May 24, 2016 @ 12:50pm
Better Way to manage Inventory?
I am always lugging stuff around, then when I get to a homestead throwing everything on the ground and turning it into raw resourses to reduce the weight. Is there a more efficient way? Is there a way to convert Items to resourses directly from Inventory, as opposed to throwing it on the ground first?
Thanks in advance
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Showing 1-15 of 23 comments
GM Pax May 24, 2016 @ 12:56pm 
Why do you carry so much around? Store it at your home base. Red Rocket is good for this - it's very close to Sanctuary for access to Preston (if you want that) ... you can set it up to not have Settlers (and have zero Food/Water, so as not to attract Raiders), so no worries about someone stealing any of your stuff.

EDIT TO ADD: Do note, things in your inventory and in your Workshop inventory automatically convert to resources when you build, craft guns/armor/chems, and so on.

And it's a lossless conversion - if a given item is worth 3 plastic and 2 screws, and you need 1 screw? The other screw, and all 3 plastic, get dropped into your personal inventory. (Which is why it's a good practice to transfer all junk to your workshop, after any crafting or construction session.)
Last edited by GM Pax; May 24, 2016 @ 12:59pm
Just play on survival mode, then you won't carry that much stuff
Belief May 24, 2016 @ 1:00pm 
You can transfer junk into the workshop without breaking it down first. It will get used in crafting regardless.
Polyphemus May 24, 2016 @ 1:05pm 
As suggested before, set up a base somewhere like Red Rocket. Build a wall all round it with no gateway (stops stray settlers and traders wandering in). Plant a fast travel target near the workbench. Build two storage boxes - one for stuff you want to keep (like good quality weapons and armour), and the other for stuff you want to trade. Dump everything else in the workbench. It will automatically get broken down into components when you need them. Then fast travel in and out.
Oaks May 24, 2016 @ 1:13pm 
Thank you for the replies. I carry so much stuff in case I want to Mod a weapon or build a turret or something. You are saying it's better to dump all my stuff at one place and just return there when needed?
I enjoy the game very much, but the Inventory System kinda burned me out the first time around. Booted up the game to level up for Far Harbor, hope not to burn out this time.
GM Pax May 24, 2016 @ 1:29pm 
Originally posted by oaks2nin:
Thank you for the replies. I carry so much stuff in case I want to Mod a weapon or build a turret or something.
It is very, very, very rarely that you will have a weapon worth modding, that is SO much btter than what you're currently using you MUST mod it on the spot.

And you CANNOT buil Turrets outside of your controlled Settlements, anyway.

You are saying it's better to dump all my stuff at one place and just return there when needed?
DO NOT DUMP IT.

Walk up to the workbench. You will see two prompts on screen - one is to "activate" it (and enter Settlement Building Mode) ... the other is to "Transfer". Choose Transfer.

This opens up an inventory screen - like buying from an NPC, or looting a locked container. At the bottom is a series of command options listed - one of them will be "transfer all junk"/ Choose that.

...

Whenever you use any Crafting station in that settlement, or build a turret/etc in that workshop, any Junk in the Workshop's inventory wil be used to pay for it all.

Never carry piles of Junk or Resources around with you. That just reduces how much of it you can scavenge and bring back to your Settlement(s).

----- ----- ----- ----- -----

The idea is, to build up one of the Settlements to be a "home base". Do all your Weapon and Armor modification there. Go out, do yur exploring or questing, when your inventory gets a bit full ... go home, salvage the nonvaluable weapons/armor, build any new mods you want, maybe craft new chems if you need/want them, drop off the junk .... then go back out.

I recommend Red Rocket for this, becuse you can gove it ZERO water, and ZERO food. It's possible to wall it in completely - close the garage shutter from inside, put a wall around the fill-up area. Put down as many turrets as you can build (and can build generators for, if they need power).

Put some stairs up to the roof, build a "house" up there. Build only the one bed, for yourself. Build a "garage" for Power Armor - it can be fun to collect multiple suits (different types - t45, t51, t60, x01; different paintjobs; different uses - a lead-shielded suit will be very helpful in The Glow, for example).

Once you hit level 15, start Automatron - just enough of it to get the Robot Workbench. Now you can put down some Guard Posts, and build a few Robots to serve as sentries. (Park Ada there, if you don't want her as a companion, for yet more security.) Robots don't steal chems, ammo, guns, or power armor. :)

With 0 food, 0 water, and strong defenses .... it should never be attacked. All yur stuff will be completely secure.
Last edited by GM Pax; May 24, 2016 @ 1:36pm
Oaks May 24, 2016 @ 1:32pm 
Originally posted by GM Pax:
Originally posted by oaks2nin:
Thank you for the replies. I carry so much stuff in case I want to Mod a weapon or build a turret or something.
It is very, very, very rarely that you will have a weapon worth modding, that is SO much btter than what you're currently using you MUST mod it on the spot.

And you CANNOT buil Turrets outside of your controlled Settlements, anyway.

You are saying it's better to dump all my stuff at one place and just return there when needed?
DO NOT DUMP IT.

Walk up to the workbench. You will see two prompts on screen - one is to "activate" it (and enter Settlement Building Mode) ... the other is to "Transfer". Choose Transfer.

This opens up an inventory screen - like buying from an NPC, or looting a locked container. At the bottom is a series of command options listed - one of them will be "transfer all junk"/ Choose that.

...

Whenever you use any Crafting station in that settlement, or build a turret/etc in that workshop, any Junk in the Workshop's inventory wil be used to pay for it all.

Never carry piles of Junk or Resources around with you. That just reduces how much of it you can scavenge and bring back to your Settlement(s).


I dig it. Thanks all for the info, this playthrough will go much smoother.
GM Pax May 24, 2016 @ 1:37pm 
See above for more advice. :)
Moonbane May 24, 2016 @ 1:43pm 
also no need to manually break down items you loot. just stuff everything into your workshop and they will be broken down as needed.
GM Pax May 24, 2016 @ 2:17pm 
Originally posted by Nefer:
also no need to manually break down items you loot. just stuff everything into your workshop and they will be broken down as needed.
Yup. And no losses, either - any excess materials from breaking stuff down gets put in your personal inventory - which yu should then move to the Workshop inventory when done building/crafting. :)
Oaks May 24, 2016 @ 2:30pm 
Really awesome stuff, thanks all. Love the idea of the home Base on the roof of the gas Station.
Final question - what do I do if I want to build turret for another settlement? Can I build it at home and transfer it to the other settlement somehow?
Its funny, my first file has about 30 hours on it, but I never knew this stuff. The Inventory System didnt click for me. Happy I asked for this playthrough.
Last edited by Oaks; May 24, 2016 @ 2:30pm
ChemicalBacon May 24, 2016 @ 2:32pm 
Originally posted by oaks2nin:
Really awesome stuff, thanks all. Love the idea of the home Base on the roof of the gas Station.
Final question - what do I do if I want to build turret for another settlement? Can I build it at home and transfer it to the other settlement somehow?
Its funny, my first file has about 30 hours on it, but I never knew this stuff. The Inventory System didnt click for me. Happy I asked for this playthrough.
Saved items in workshops are only for that settlement
That turret you built and stored will only be available for that settlement you built it in.
I recommend getting local leader maxed, it's cheap and will save you a lot of long term stress when it comes to settlements.
Last edited by ChemicalBacon; May 24, 2016 @ 2:44pm
Moonbane May 24, 2016 @ 2:43pm 
I advise reading up on supply lines:
http://fallout.wikia.com/wiki/Local_Leader
GM Pax May 24, 2016 @ 2:54pm 
Originally posted by oaks2nin:
Final question - what do I do if I want to build turret for another settlement? Can I build it at home and transfer it to the other settlement somehow?
No, by default, each Settlement has it's own inventory - and structures built at one, cannot be transferred to another.

But you CAN walk up to that Workshop, select Transfer gain, and take out enough resources to get your new settlement going.

...

And later, once you have enough ranks in the [Local LEader] perk, you can set up Supply Lines. Those will link Settlement inventories together, so you can spend settlement A's resources to build up Settlement B.

Read up on those at the link NEfer hs already provided.

Its funny, my first file has about 30 hours on it, but I never knew this stuff. The Inventory System didnt click for me. Happy I asked for this playthrough.
And we're happy to have been able to help! :)
ChemicalBacon May 24, 2016 @ 2:57pm 
A note on the local leader perk:

Don't go to one settlement and create multiple supply lines, the provisioner who transports your items still lives the the settlement you recruited them from, meaning you can get settlements that have a pop count of 18 but only 2 working inhabitants...and no room to recuit.

I have one settler from each settlement going to the closest settlement.
It's easy to manage and less messy.
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Date Posted: May 24, 2016 @ 12:50pm
Posts: 23