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Upshot is they also should work with the Far Harbor barn walls (they seem to use the same model).
It is pretty sucky, to be honest. Those warehouse pieces share the wood texture, so they look pretty drab.
Maybe what you're missing is that the BOTTOM of the elevator needs to snap to the floor panels around it, too; essentially, it already includes a floor piece of it's own.
Make your structures slightly elevated - e.g., lay out a floor, with the elevator's bottom snapped to it, and build your walls up from that.
well thats kind of dumb tht they could not make them work with the other buildings
oh well rebuilding the house is what im going to have to do
Oh and Bethestda; Make some other bigger Walls too :P
the tiles for the barns and warehouses are the most versitile, and I think they realized the original metal and wood tiles were a little too short, so it seems the logic is to fit the elevator to the more versitle tile sets.
you can mix wood/metal/concrete and you can mix warehouse/barn.
it may seem stupid, but I appreciate the design improvements with each new set.
They fixed the thing about Settlers stealing power armor a while ago. Even if the bug has crept bag I expect the new display stands would help keep it from happening. Even if none of that did, the new logic switches and the power doors should be more than enough to lock settlers out of certain spots.