Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sometimes reloading a save fixes it, sometimes just leaving the area coming back fixes it. Sometimes they work then when you come back some other time they stop working.
Yeah um.
Perhaps you should take a look at what that arch DOES.
Because if you JUST fixed it the way that the girl tells you to: it does the opposite.
And as it said in the first post, he used the "fixed the decontamination machines using INT >= 7" option, which reverses the ladies modifications and causes the arch to function normally and reduce radiation.
But the actual problem is a known bug:
Actually I have to think that it never worked for me,
does the amount of radiations healed is visible or it's just -1 rads forEach button pressing?
I've imagined it worked like a radaway but maybe it's just an hope
Unless its functioning like a workshop version in which it will clear out all but 1 rad.
While you don't need that one specifically you DO need Wasteland Workshop.
However I would strongly recommend that if you want to mod *at all*, you WILL need the entire set of dlc.
https://fallout.fandom.com/wiki/Wasteland_Workshop