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Some advice I can tell you in the meantime is that Bodyslide needs some additional setup when you're using MO2 as your mod manager.
Unless you have already, here's a handy guide for it: https://www.youtube.com/watch?v=99DCEHpuZa0 (It's for Skyrim SE, but it'll work just as fine)
When you say it doesn't work in game, does the skin doesn't apply or it shown as purple/green texture? Or was the skin a mixture of multiple color such as black face issues? Try check your plugin order, there might be conflict somewhere.
What EXACTLY are you seeing or NOT seeing?
Do your females have the body you chose?
Do the textures look ok?
Are you getting clipping issues with outfits and armors?
Are you using any of the Unique Player or Unique Companion mods?
What EXACTLY did you do when you installed CBBE and BodySlide.? I'm talking about you giving us a STEP by STEP on what you did up until the time you concluded it "doesn't work"
Mod Organizer
1.Download and install the archive to MO like you would do with any other mod and enable it.
2. Add a shortcut to the "BodySlide x64.exe" file from the "Data" tab and set it to run from your game's real data folder, NOT the MO mods folder: "<game folder>/Data/CalienteTools/BodySlide" for Skyrim and "<game folder>/Data/Tools/BodySlide" for FO4/others.
3.Install any BodySlide addons such as body mods and outfits to MO as well.
For #2 I think you need to add the exe from the Calliente'sTools folder of your data tab on the right pane. (Right click the 64.exe)
Then double check in BS - settings that it's looking at the steam install data folder.
Should work.
I posted a short tutorial a while ago that I can re-post here if you need it and if I can find it. I don't use MO2 so keep that in mind.
1) Download, install and activate bodyslide as a mod in MO2.
2) Add bodyslide to the executables in MO2. Open up the executables dropdown menu in the top right, choose Edit. Add a new entry and point the binary to BodySlide x64.exe in installed mod's folder.
3) Run bodyslide in MO2. It should now be able to properly see the bodyslide meshes of your installed mods.
4) In bodyslide, click Settings. Target game should already be Fallout 4, Game Data Path should be the path to your game's data folder. Expand the Advanced section under Game Data Path. Set the output path as your MO2 overwrite folder. In the spirit of preserving the integrity of your installed Fallout 4 and your mods, you don't want Bodyslide to touch them.
5) Use bodyslide to build everything you want and exit back to MO2.
6) In the MO2 mod list, right-click on Overwrite and select Create Mod. Give it a name, such as My Bodyslides, and place it below your body and outfit mods so nothing overwrites it (i.e. it has a conflict symbol with only a plus). For any subsequent bodyslide builds, you can instead use Move to Mod and add any new bodyslides to your My Bodyslides mod. Remember to activate the mod.
Your bodyslides should now work in the game. For any mod that replaces vanilla assets to work, you also need to have archive invalidation turned on. In your Fallout4Custom.ini, you need to have the following lines (add them if they're missing):
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=