Fallout 4

Fallout 4

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left handers
Being very left handed I change the movement controls in all my games to the arrow keys, in fallout 4 the workshop mode uses the arrow keys to control building, which means I cannot move, is there a way to change the workshop mode controls, I can't build anything at the moment because I can't move to place
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Showing 1-15 of 17 comments
MoonC A T Jun 16, 2021 @ 12:05pm 
I would set your numpad (with numlock OFF) as your movement keys. That way it will not interfere with the workshops arrow keys.

This is assuming you are using a full size kb and that the numpad, etc are on the right side.
robert.b.brown Jun 16, 2021 @ 12:48pm 
Believe i have already tried this but after 40 years of playing with the arrow keys my fingers just ignored me when i changed, it was a good idea but unfortunately not for me. Thanks
MoonC A T Jun 16, 2021 @ 12:53pm 
I hear you, hope you find a solution.
sigmapsidelta Jun 16, 2021 @ 11:58pm 
I, too, have the sinister inclination. I also use the arrow keys for movement. The only way I found to actually move around in build mode is awkward to say the least. But it does work. Try the 'x' key. Hit once to start and again to stop.
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Adam Jun 17, 2021 @ 3:11am 
Only 3 options

  • Assuming you use a gaming keyboard with its own gaming software you can make a profile easily for just fallout 4 and change the keys how ever you want within that program without fallout settings.

  • Check for a mod, here is a example untested by me https://www.nexusmods.com/fallout4/mods/7374

  • non gaming keyboard use AHK, assuming u can find a person willing to write that script
Last edited by Adam; Jun 17, 2021 @ 7:00pm
Tesityr Jun 17, 2021 @ 9:01am 
If you have a gamepad or a second keyboard (they are like 15 bucks), you can plug that in and use that for Building, perhaps.
robert.b.brown Jun 17, 2021 @ 4:03pm 
I am going to try all of these to see what works best for me, Thanks for the help, appreciated
MoonC A T Jun 17, 2021 @ 4:12pm 
Originally posted by sigmapsidelta:
I, too, have the sinister inclination.
Did not know the term "sinister" applied to left handedness. I thought it only applied to the left eye. Interesting.
Last edited by MoonC A T; Jun 17, 2021 @ 4:13pm
sigmapsidelta Jun 19, 2021 @ 4:39am 
I think it is a heraldic term, the opposite of 'dexter'. Right handers are dexter, left handers are sinister, and those with an equal facility with both are smartar........ er, ambidextrous.
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wtiger27 Jun 19, 2021 @ 5:43am 
It is annoying for sure. I have had to use the X key to move in building mode. By now, i am use to it and have actually got to where I can move around fine using just the X key. But I would still rather use my arrow keys to move.

And I am not left handed. I have always set my movement keys to the arrow ones if that option is available in any game.
Archerodees Jun 19, 2021 @ 10:45am 
Set a key for "Auto-Move" in the control settings. It's what I have to use. But 2 things:

1: Unlike moving normally, you don't have to keep the button pressed down. Press it once to constantly move, again to stop.

2: You can only move forward with it. I've learnt to use workshop mode just moving forward. If you need to move left or right, just move to the mouse in that direction instead and move forward.

They really should have done something about this though.
MistrCrowley Jun 20, 2021 @ 9:54am 
I am left hand completely dominant and I never change set ups... strange... people can't tell I am because I use a computer just like a righty.

I do, currently, use a 🎮 to pay most games. If the game isn't compatible with a 🎮, then WASD it is...
MoonC A T Jun 20, 2021 @ 11:56am 
Originally posted by sigmapsidelta:
I think it is a heraldic term, the opposite of 'dexter'. Right handers are dexter, left handers are sinister, and those with an equal facility with both are smartar........ er, ambidextrous.
.
I only learned the term(s) many years ago when I questioned what O.D. and O.S. on a prescription from the Optometrist meant.
avenger Jun 23, 2021 @ 3:04pm 
AutoHotKeys (AHK) can't re-bind the mouse buttons used in construction mode, so if, like me, you use right mouse button (RMB) to walk forward, you are going to miss it as AHK can't help. The only way I could re-bind the rotate-anti-clockwise to still be able to move with right mouse button was in Razer (aka "gamer mouse") profile where I bound RMB to send the 'w' key, and another mouse button (sensitivity down) to the actual RMB.

For keyboard bindings in AHK, you must use `sendMode Event` or the damn keys will stuck all the time -- or not bind at all.

Here's my AHK script for you to change it according to your needs (assuming you are happy with mouse bindings, cause you can't fix them with AHK due to how Fallout wires up mouse buttons):

#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. SendMode Event shortcuts_enabled := true debug := true #IfWinActive ahk_class Fallout4 ahk_exe Fallout4.exe ; use win+x or simply capslock to allow free typing in game i.e. while renaming weapons, armor, or robots #x:: *CapsLock::shortcuts_enabled := !shortcuts_enabled #z::Reload #IfWinActive ; binding only active while scope aiming key is pressed; prevents doing accidental melee attacks or throwing grenades/fusion core while aiming :P ; replace "SC027" with the key for aiming you use #if shortcuts_enabled and WinActive("ahk_class Fallout4 ahk_exe Fallout4.exe") and GetKeyState("SC027", "P") ;;k::lalt ;;]::lalt ;XButton1::lalt ; general bindings #If shortcuts_enabled and WinActive("ahk_class Fallout4 ahk_exe Fallout4.exe") j::MButton ; open construction mode *home:: keydn("MButton") sleep 1750 keyup("MButton") Delete::CapsLock *\:: keydn("Tab") return *\ up:: keyup("Tab") return ]::r ; holster weapon ScrollLock:: send {r down} sleep, 1000 send {r up} up::w down::s left::, right::. rcontrol::s SC01A::LAlt k::LShift l::LButton SC027::u SC028::Space SC073::LShift SC035::LCtrl pgUp::LAlt ; bind Enter key to <e>; and use Backspace to the actual Enter key where it is required (like confirming NPC move or assignment) Backspace::Enter Enter::e ; with this numpad keys allows to browse workshop mode while walking with arrow keys numpad8::up numpad4::left numpad5::down numpad2::down numpad6::right #if keydn(key) { SetKeyDelay -1 SendInput {Blind}{%key% downR} } keyup(key) { SetKeyDelay -1 SendInput {Blind}{%key% up} } ToolTip, Loaded Fallout 4 shortcut keys. Sleep, 2000 ToolTip,

You may want to wipe most of the file and iterate adding key binds as you feel you need.
Last edited by avenger; Jun 23, 2021 @ 3:06pm
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Date Posted: Jun 16, 2021 @ 8:24am
Posts: 17