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No, seriously, is there a reason?
But as Bored Peon pointed out, it is used by your provisioners as a pathway.
Instead of raiders or gunners guarding it and demanding a toll to cross it, I suspect one or the other rigged it just to complicate things.
It can be a challenge to disarm all the traps and one missed can be sadly, very costly.
Honestly no too sure, I found it pretty weird, might've been the druggy living there?
There doesn't have to be any complex or logical reasoning someone just wanted to ♥♥♥♥ someone's day up out of pure malice or just did it because they can.
The obsticle course in the parking lot probably was similar deal tho at least the prankster left a reward at the end of it.
The plungers all over the place
the manequins
the teddy bears
hell even the skeletons don't make sense at times and are more art than anything.
That being said some of the areas are based on irl places. They just add random stuff to make it more interesting. As people have said it's a main provisioner area so having to disarm it constantly is a chore / hassle.
I started playing classic Fallout games recently and the amount of unexplained and goofy things that are just there makes me feel like my character went completely nuts and just hallucinates ♥♥♥♥.
Meeting herd of talking brahmin might be the solid proof of that..
Explosions like Tucker bridge can also end up overloading the protected status and killing them.
that's my head cannon too that some stuff is in their minds or some random raider or settler went nuts started pulling castaway with tom hanks lvl of wilsons all over the place.
Some make sense but others don't. Plus there are some things that are already unlocked that should be locked like safes making me think the person you play as was already there and went back in through short term memory loss.