Fallout 4

Fallout 4

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Ska-boo Sep 17, 2019 @ 12:16pm
Continuing Minutemen questline without triggering "Banished from the Institute"
Not possible?
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Showing 1-15 of 24 comments
NecroMaster Sep 17, 2019 @ 12:39pm 
I don’t think so.

Brotherhood and railroad questlines require you to at least pretend to go with the institute.

While Minutemen questline requires you to flat out refuse to work with them.
tulle040657 Sep 17, 2019 @ 1:10pm 
Nothing in the Minutemen questline will get you banished from the Institute. The other two factions on the other hand....
Originally posted by Wilson the Gentleman Scientist.:
I don’t think so.

Brotherhood and railroad questlines require you to at least pretend to go with the institute.

While Minutemen questline requires you to flat out refuse to work with them.
I'm pretty sure you can play a Minutemen and Institute ending though...can't you?
tulle040657 Sep 17, 2019 @ 2:29pm 
Originally posted by Marana Himself:
Originally posted by Wilson the Gentleman Scientist.:
I don’t think so.

Brotherhood and railroad questlines require you to at least pretend to go with the institute.

While Minutemen questline requires you to flat out refuse to work with them.
I'm pretty sure you can play a Minutemen and Institute ending though...can't you?
yes you can, I have no idea what Wilson is talking about
NecroMaster Sep 17, 2019 @ 2:51pm 
No matter what I did I couldn’t trigger the Minutemen quests unless I refused to work with the institute.

Everything else I did locked me into a railroad/brotherhood/institute route.
Sabaithal Sep 17, 2019 @ 2:56pm 
Originally posted by Pookie:
I'm on a Minutemen/Institute finished game right now. Sounds like some sort of glitch, mod conflict maybe?
Uh, doesn't the ending of the minuteman quest require you to blow up the institute?
Out Of Bubblegum Sep 17, 2019 @ 3:03pm 
Originally posted by Sabaithal:
Originally posted by Pookie:
I'm on a Minutemen/Institute finished game right now. Sounds like some sort of glitch, mod conflict maybe?
Uh, doesn't the ending of the minuteman quest require you to blow up the institute?
He means he ended with the Institute and MM factions alive. Basically an Institute ending and becoming allied with the MM.


I think this is what the OP is asking about:
if during quest Pinned the player character failed to convince the Minutemen to stand down then they will be forced to kill them (or side with them, but that will lock the player character out of the Institute ending)
Last edited by Out Of Bubblegum; Sep 17, 2019 @ 3:04pm
Sabaithal Sep 17, 2019 @ 3:05pm 
Originally posted by Out Of Bubblegum:
Originally posted by Sabaithal:
Uh, doesn't the ending of the minuteman quest require you to blow up the institute?
He means he ended with the Institute and MM factions alive. Basically an Institute ending and becomong allied with the MM.


I think this is what the OP is asking about:
if during quest Pinned the player character failed to convince the Minutemen to stand down then they will be forced to kill them (or side with them, but that will lock the player character out of the Institute ending)
...so do you have to go through the institute questline, or the minuteman one to get to that?
Out Of Bubblegum Sep 17, 2019 @ 3:12pm 
Institute. I never tried that so I don't know how far you have to go with the MM. I assume past Old Guns and Defending.
tulle040657 Sep 17, 2019 @ 5:24pm 
Originally posted by Wilson the Gentleman Scientist.:
No matter what I did I couldn’t trigger the Minutemen quests unless I refused to work with the institute.

Everything else I did locked me into a railroad/brotherhood/institute route.
What Minuteman quest?
NecroMaster Sep 17, 2019 @ 6:34pm 
Originally posted by tulle040657:
Originally posted by Wilson the Gentleman Scientist.:
No matter what I did I couldn’t trigger the Minutemen quests unless I refused to work with the institute.

Everything else I did locked me into a railroad/brotherhood/institute route.
What Minuteman quest?

The guide I’m looking at says the next quest that comes after old guns is the quest defend the castle if you already have 5 well established settlements.

If not the quest form the ranks starts

But neither of these quests trigger unless you are at war with the institute.
^3Tinkles Sep 17, 2019 @ 6:47pm 
Basically with all the factions you can have minutemen exist, because you're the general. Unless you blatantly attack the institute or make them mad, the minutemen will be fine. The MM ending only happens if you make the Institute mad and aren't allied with BoS or Railroad. (In my experience, but not much missed either).
Last edited by ^3Tinkles; Sep 17, 2019 @ 6:48pm
Sabaithal Sep 17, 2019 @ 6:50pm 
Originally posted by ^3Tinkles:
Basically with all the factions you can have minutemen exist, because you're the general. Unless you blatantly attack the institute or make them mad, the minutemen will be fine. The MM ending only happens if you make the Institute mad and aren't allied with BoS or Railroad.
...so basically if I go through the MM quest up to a certain point...I don't have to do any of the "endings" at all? Well that would be nice but the other three factions would probably have their quests in the log...
^3Tinkles Sep 17, 2019 @ 8:08pm 
Originally posted by Sabaithal:
Originally posted by ^3Tinkles:
Basically with all the factions you can have minutemen exist, because you're the general. Unless you blatantly attack the institute or make them mad, the minutemen will be fine. The MM ending only happens if you make the Institute mad and aren't allied with BoS or Railroad.
...so basically if I go through the MM quest up to a certain point...I don't have to do any of the "endings" at all? Well that would be nice but the other three factions would probably have their quests in the log...
I can't go further into an explanation without spoilers.
Sabaithal Sep 17, 2019 @ 8:18pm 
Originally posted by ^3Tinkles:
Originally posted by Sabaithal:
...so basically if I go through the MM quest up to a certain point...I don't have to do any of the "endings" at all? Well that would be nice but the other three factions would probably have their quests in the log...
I can't go further into an explanation without spoilers.
Put a "" tag on it then.
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Date Posted: Sep 17, 2019 @ 12:16pm
Posts: 24