Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I suppose this isn't something I bothered with until I played fallout shelter, lots of optimizing in that game.
You're probably going to want to research if companions even benefit from certain stats. Now you might be looking at some wiki site or using console commands and seeing that different companions have different SPECIAL stat allocations. I could see how that might lead some people to believe that maybe they benefit from special stats. But what is Danse going to do with a Charisma of 8 and Curie with a Charisma of 4?
There is a lot of stuff out there about how companions benefit from stats. I think one guy did a console command test on strength and endurance and they did see changes in hitpoints and carry weight. But I dont think they ever got around to testing the other special stats.
Giving them legendaries for the effect buffs is what I do too. Since str and end have been tested and shown to have an effect on companions you can use gear with str and end. Wiki sites listing different perception, agility and luck values for different companions isnt enough to go on imo. You'd have to do your own testing or a bit more research to see how those stats affect your companions. Remember the tooltip for special stats is for your character not your companion.
Another thing you could try to do is to build a survival solo character with no companions or just dogmeat. Since the companions aren't all that great anyways and sometimes get in the way or alert the enemy to your location.