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Tatos are common so all you really need to do is grow carrots or get them at Graygarden.
Just remember to save all bottles for dirty water.
Refreshing beverage is a cure for additions. It does grant HP but not hydration. And I'm not sure it actually staves off hunger. It's more like using a stimpack without the thirst complication.
Stick with Veggie soup.
http://fallout.wikia.com/wiki/Vegetable_soup
http://fallout.wikia.com/wiki/Refreshing_beverage
Grilled Radstag
+25 Carry Weight for 60 minutes(!)
http://fallout.wikia.com/wiki/Grilled_radstag
Also, don't forget the handy
http://fallout.wikia.com/wiki/Mirelurk_cake
and
http://fallout.wikia.com/wiki/Squirrel_stew_(Fallout_4)
Edit:
Oooh, a Seconding of Mirelurk Egg Omelettes, too
http://fallout.wikia.com/wiki/Mirelurk_egg_omelette
Question:
Has anyone tested if Vodka heals instantly in Survival (it is supposed to even though it is Surv.Mode)?
I haven't run into any yet on my Survival run...
No, they all still 'do their thing' - but in Survival there are no 'instant' healing reactions anymore (Drugs are instant but make you Thirsty/Hungry/etc - everything has 'side effects'). Foods provide Buffs/Effects, but Healing/etc take time (maybe that's what you were thinking of?). Example Screenshot:
http://steamcommunity.com/sharedfiles/filedetails/?id=974617547
But THEN I read on the Wiki there, that Vodka 'healing' is still instant..?(?)
So, I was wondering if anyone has seen this yet, as I have no Bodka To Put Test Onk
Mirelurk Omlettes require the use of heavy mirelurk eggs. While the omlettes are light, the eggs to collect are not.
I personally buy noodle cups in Diamond City, and just eat whatever I find in the field. Cram is particularly valueble as one Cram will sate one level of hunger.
1) The one at Sunshine Tidings Co-op, inside a locked cabin, is one that doubles/increases the amount of meat looted from animals and creatures you kill.
2) The one at USS Riptide lets you heal more from vegetables. (+50 %)
3) The one at Egret Tours Marina lets you heal more from packaged foods. (+50 %)
Thing to remeber though is noodle cups have half the wieght as soup since soup is a full 1 unit per while noodle cup is .5 units, which given the weight reduction in survival is about worth a small rad resistance bonus.
For RPy reason though I cary a little of each instead of one or the other.
Also I still say in the long run its more cost effective just to build medical stands in your settlements if you add up the costs all the antibiotics and refreshing beverage's ingredients and compare to the price of treatment.
Mind you I do agree it was rather stupid on Bethesda's part to not let us craft multiple of the same item at once.