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I find that it especially happens when another bug shows up, where the follower is stuck in the "downed" state after combat. You can't stimpack them to get them up, you can talk to them and trade with them like they are out of combat, they can't attack anyone or move (but sometimes teleport as followers tend to do normally), etc.
I find the two bugs always happen together, at least so far that I've noticed in my current playthrough. I had it happen last night with Deacon who literally just sat at the enterance to one of the fish packing facilities and said "Thanks nose, I really needed that input" over, and over, and over, on loop.
We're not talking about the normal speech being too frequent. This is a bug where the NPCs literally loop the same dialogue in succession, endlessly, until you leave a building.
Maybe in the case of Curie and Codsworth you haven't completed the path of maximum interaction.
There are console command codes like GETAV, SETAV or MODAV but I don't recommend them, the first two modify the gameplay almost irreversibly.