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i've always manually installed mods, so i dont know
why'd they even roll out vortex? they had nmm
You might want to consider that.
Going on that thought, if Vortex can install mods AND be able to restore the game to it's original "pristine" state as if no mods were ever installed, that would be the one thing that can convince me to try mods.
That being said, MO2 will handle things just fine too and is my mod manager of choice.
Game bakes script data to save files. You can imagine what sort of mess your save files are, if and when NMM fails to install or uninstall scripts correctly.
Vortex or MO2. Latter is my choice as well.
it supports ESL plugins and they also added quite a few new functions and fixed some bugs
For simple modding and solving conflicts FO4Edit and the Creation Kit are usually adequate
Creating record based mods is also very easy with it. Just create a new module, copy records you want to edit and start to edit them.
I have made several mods with xEdit for my own use, but only released one for 32bit Skyrim. It was a patch for two mods, which took couple of minutes to create in xEdit.
Don't tend to worry about fixing what isn't broken. Heard all about how the others are superior and amazing, i launched vortex and closed it again. MO2 same thing, feels like you need a degree in rocket science. I just wanna stick mods in and go, don't care much beyond that i.e. spend more time "modding" aka lookin at files than playing the video game.
My current FO4 is at 174 mods and i have yet to CTD or have any issue, playing on survival, so no issues is good. Thanks NMM