Fallout 4

Fallout 4

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Nyla Smokeyface 30 AGO 2019 a las 12:31
Best Weapons to use in early game?
By early game, I mean the quest marker is at Tenpines Buff and I've discovered Lexington, Lexington Apartments, Super Duper Mart, and Corvega Assembly Plant (a glitch or something wouldn't let me complete the "When Freedom Calls" quest and only 2 days ago I started the settlement at Sanctuary)

I have:
  • 10mm
  • Several Pipe Pistols (especially Comfort Grip Auto, Glow Sighted Hardened, Pipe Revolver)
  • Pipe Rifles (bayoneted light pipe rifle, bolt-action, Short Hair Trigger Pipe Rifle)
  • Short Double Barrel Shotgun
  • Short Hunting Rifle
  • Short Laser Musket

    I have a Poisoner's Laser Musket (I'm assuming I got really lucky since it has a star on it :P), Submachine Gun, and Minigun, but I either don't have a lot of ammo for it or I wanna save it for harder fights. I want to know what I could use on the regular
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Mostrando 16-30 de 55 comentarios
hawkeye 30 AGO 2019 a las 20:08 
Vault 81 and buy Overseers Guardian and improve auto rifle perks.

https://www.usgamer.net/articles/16-01-2018-the-best-weapon-in-fallout-4-overseers-guardian
Última edición por hawkeye; 30 AGO 2019 a las 20:08
Galactic Origins 30 AGO 2019 a las 20:48 
I've only ever used only 10mm and a shotgun

I go with combat rifle and combat shotgun when I get them
I seldom use any other weapon
Última edición por Galactic Origins; 30 AGO 2019 a las 20:49
Frostbite 30 AGO 2019 a las 23:06 
Honestly, i dont understand the hatred for laser musket, apart from legendary and unique quest encounters, there arent any living hostile beings out there that you cant one shot with all six of'em cranked. Its like a non-explosive explosive, without all that chaos and colleteral. Just perfect.
Última edición por Frostbite; 30 AGO 2019 a las 23:08
danconnors 31 AGO 2019 a las 3:23 
I take the simple .38 pistol. I take gun nut 1 and rifleman 1. With those perks I produce a high powered .38 rifle with a 48 shot drum clip and 22 damage per shot--as much as the 10 mm pistol with twice the shots and twice the range. I put the glowing V sight on the weapon. There is a .308 scoped pipe sniper rifle in one of the empty houses in the first town. I buy ammo for it and use it right away. There are many double barreled shotgun laying around the first town. I take one, saw the barrel off. upgrade the receiver to powerful, and give it a glowing sight. That is the weapon I kill my first death claw with. I weaken it with the sniper rifle.

The minigun is completely useless to me. I sell it for caps and ditto the 1200 + rounds of ammo it comes with. You can buy a lot of good stuff early in the game for that kind of money. The shotgun will last me till I find my first combat shotgun around level 10. The max capacity .38 pipegun will last me till I find my first combat rifle around level 15. And the pipe sniper rifle--upgunned to .50calibre, silenced can last me to level 25 or better.
trey 31 AGO 2019 a las 5:18 
best weapon is board. you can fully upgrade it with rank 1 Blacksmith

with rank 1 Chemist you can craft Psychobuff (+3 strength), Pyscho Jet (+damage/+damage resist), Dirty Wastelanders (+3 strength), and refreshing beverages (removes rads and addiction)

you can stack 1 food, 1 drink/jet, and 1 chem...there are better things out there but I dont wanna put too many spoilers in this...

you'll have to get a board from super mutants, so its best to grab the laser musket from concord and save it. The "easiest" mutants to kill are the ones outside diamond city..the guard help you fight and you can grab explosives..they'll kill you with 1-2 hits but its high risk high reward...if need be grab piper first because dogmeat will stand there and stare at you for the whole fight

but yeah...I'd put my first talent in Blitz, then Chemist, and lastly strength and the melee perks. I normally save whiskey, jet, pyscho, and buffout for the crafting and trade my radx, radaway and ammo for those chems.

Granted, the board itself isn't "the strongest weapon" but with the chem and food buffs it puts out the most damage at low levels, and its cheap to upgrade..you can be level 10 with a fully upgraded melee weapon with over 10 strength rather than waiting until level 30+ to fully upgrade a gun..and the 3rd person melee finishers are fun as hell
Última edición por trey; 31 AGO 2019 a las 5:23
Sabaithal 31 AGO 2019 a las 5:27 
Publicado originalmente por Frostbite:
Honestly, i dont understand the hatred for laser musket, apart from legendary and unique quest encounters, there arent any living hostile beings out there that you cant one shot with all six of'em cranked. Its like a non-explosive explosive, without all that chaos and colleteral. Just perfect.
This. The laser musket is basically a heavy weapon in disguise.
Eminem 31 AGO 2019 a las 7:17 
Go Melee. Melee weapon do a lot of damage early on. Save your caps (cost of ammo) and make a beeline for Overseer Guardian and it'll last you til end game. Don't need mods for spongy targets. OG completely changes that notion, lol.
no1schmo 31 AGO 2019 a las 9:49 
Publicado originalmente por Out Of Bubblegum:
Publicado originalmente por no1schmo:
I'm not really a fan of long range guns in this game, until you get high levels. Thing is, range decreases damage,
That is partially correct. All weapons have a range value. But no explanation for it. If you shoot something beyond the maximum range, the damage is 1/2. Then it drops more the farther you are away. They do full damage inside the max range. A .38 with a long barrel and a stock has a long range. The 10mm never does. The advantage of long range is no molitivs to the face.

It still doesn't have long range, at least what I consider to be long.

Publicado originalmente por soge99:
Go Melee. Melee weapon do a lot of damage early on. Save your caps (cost of ammo) and make a beeline for Overseer Guardian and it'll last you til end game. Don't need mods for spongy targets. OG completely changes that notion, lol.

Eh, if you're gonna do that, I'd just keep heading to Vault 88 until Cricket shows up and buy Spray and Pray.
Última edición por no1schmo; 31 AGO 2019 a las 10:08
friendly reminder that a fully upgraded pipe automatic smg/rifle completely outperforms the submachine gun with far cheaper ammo. Only need like Gun Nut 2 to max it out.
if you can find one with a good legendary effect it'll serve you well until you get higher tier stuff.

also a laser musket with the 6 crank capacitor rivals the Gauss rifle in damage. its a solid sniper for sure

And finally the flamer is hot garbage (heh). if you want flamers get the assault flamer or flamer pistol mod. i like the assault flamer, its very fun against close hordes
Nyla Smokeyface 31 AGO 2019 a las 10:24 
Thank you so much you guys!

I'm wondering if I should ditch any of the .38 guns? I'm kind of getting mixed answers ^^'
no1schmo 31 AGO 2019 a las 10:29 
Publicado originalmente por Nyla Smokeyface:
Thank you so much you guys!

I'm wondering if I should ditch any of the .38 guns? I'm kind of getting mixed answers ^^'

The thing is, in this game, is that even with weapon mods, every weapon plateaus. So, like, laser guns are good for a while, but they eventually max out, while plasma guns will continue to improve well past them, so you practically forced to retire old weapons and adopt new ones fairly regularly. It's actually one of the more frustrating aspects that, by end game, 95% of all weapons are worthless. So you will HAVE to ditch them, and everything else you have right now, at some point. The .38 guns are the weakest, so yeah, expect to stop using them after the first 5-10 hours, and even then, you will probably mostly use them for trash mobs, and use the shotgun or 10mm for tougher fights.
Lightning 31 AGO 2019 a las 10:38 
Really love .308 and 50 cal weapons especially rifles with long range, use a 308 for closer combat and 50 cal with long scope for range while sneaking, but i think those are more towards level 20ish+ not at the start

Used a 10mm pistol & pipe rifle in the beginning
Última edición por Lightning; 31 AGO 2019 a las 10:39
IvantheFormidable 31 AGO 2019 a las 10:45 
Publicado originalmente por Nyla Smokeyface:
Thank you so much you guys!

I'm wondering if I should ditch any of the .38 guns? I'm kind of getting mixed answers ^^'
Why not use the .38 for a while and decide for yourself? There's really no such thing as a "right" answer when it comes to early game weapons, as everybody has their own preferences.
Sabaithal 31 AGO 2019 a las 10:48 
Publicado originalmente por IvantheFormidable:
Publicado originalmente por Nyla Smokeyface:
Thank you so much you guys!

I'm wondering if I should ditch any of the .38 guns? I'm kind of getting mixed answers ^^'
Why not use the .38 for a while and decide for yourself? There's really no such thing as a "right" answer when it comes to early game weapons, as everybody has their own preferences.
On a side note .38 pipe weapons make for great automatics since the ammo is plentiful (especially on raiders).
Nyla Smokeyface 31 AGO 2019 a las 10:56 
Publicado originalmente por Sabaithal:
Publicado originalmente por IvantheFormidable:
Why not use the .38 for a while and decide for yourself? There's really no such thing as a "right" answer when it comes to early game weapons, as everybody has their own preferences.
On a side note .38 pipe weapons make for great automatics since the ammo is plentiful (especially on raiders).

I did use a Comfort Grip Auto Pipe pistol for a while, but I've kind of noticed how it tended to move upwards outside of VATs.

Publicado originalmente por no1schmo:
Publicado originalmente por Nyla Smokeyface:
Thank you so much you guys!

I'm wondering if I should ditch any of the .38 guns? I'm kind of getting mixed answers ^^'

The thing is, in this game, is that even with weapon mods, every weapon plateaus. So, like, laser guns are good for a while, but they eventually max out, while plasma guns will continue to improve well past them, so you practically forced to retire old weapons and adopt new ones fairly regularly. It's actually one of the more frustrating aspects that, by end game, 95% of all weapons are worthless. So you will HAVE to ditch them, and everything else you have right now, at some point. The .38 guns are the weakest, so yeah, expect to stop using them after the first 5-10 hours, and even then, you will probably mostly use them for trash mobs, and use the shotgun or 10mm for tougher fights.

That's true! Thank you!
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Publicado el: 30 AGO 2019 a las 12:31
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