Fallout 4

Fallout 4

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MACIORELLA Sep 21, 2019 @ 12:17pm
Need explanation - Creation Club vs Mods
Is it possible to use the same versions of Mods without Creation Club? What do I need Creation Club for? Are there some mods on CC not available on Nexus? I want to come back to F4 with Horizon mod and would like to know.
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Minty Sep 21, 2019 @ 12:18pm 
I know nothing about CC and have never used it. Nexus has about a billion mods. I recommend just using that.
torqueblue Sep 21, 2019 @ 12:34pm 
Pfffft. From my understanding about the Creation Club stuff is that it was put there for players who own an Xbox or PS4 or both...uh console, there we go.

I don't remember the entire reason for it being there, but it's basically there so that consoles can get mods that would not be uh...copy right or something along those lines. If i do find that Page about it I'll link it but don't hold your breath.

It's not recommended to have two of the same mods from CC and Nexus as that cause the game to freak out and have some functions of the mod to behave weird.

In short: No you don't need Creation Club stuff to enjoy your game. Yes there are some things in there that are not on Nexus like the Donut Settlement stuff...but it's not like you're missing anything major. again there for console players.
Saul Sep 21, 2019 @ 12:36pm 
creation club stuff are like mods but most of times with better quality and you have to pay for them you need buy some creation club points then you buy the creation club mods
Exvalcore Sep 21, 2019 @ 12:40pm 
I'd hold your breathe for another decently price DLC expansion oh wait, nvm they want skins for 5-8$ these days so nothing is reasonably priced or actual content worthwhile/purchasing... Sorry thats just a fact of life these days... I 'd try mods they are free & at least attempt to be fulfilling...
MACIORELLA Sep 21, 2019 @ 12:45pm 
Nexus it is - I am thinking about HORIZON mod - but wonder if full melee chem addicted maniac is viable build? I asked this question but no one seems to answer lol.
Flippy Sep 21, 2019 @ 12:54pm 
Originally posted by maciora:
Nexus it is - I am thinking about HORIZON mod - but wonder if full melee chem addicted maniac is viable build? I asked this question but no one seems to answer lol.

They are both good. CC is very tight and pro for sure and also official story and all that and balanced. Those are good things.

CC also great for those that dont want to bother with modding which is fine to.

Nexusmods.com has 30,000 mods and many that are must haves and many that are not and everything in between and couldnt be more highly recommended.

Fallout 4 would be a 7/10 without Nexusmods, 10/10 with, so credit where credit is due, the CC is just as good though, and Fallout 4 being made for modding is to thank for it all.
Last edited by Flippy; Sep 21, 2019 @ 1:00pm
Flippy Sep 21, 2019 @ 1:04pm 
This one is in the lead for mod of the month. With like 5 or so new mods every day lately thats saying something.

https://www.youtube.com/watch?v=zcK68QvS4mU

https://www.nexusmods.com/fallout4/mods/30488?tab=posts&BH=0
Last edited by Flippy; Sep 21, 2019 @ 1:05pm
Originally posted by maciora:
Is it possible to use the same versions of Mods without Creation Club? What do I need Creation Club for? Are there some mods on CC not available on Nexus? I want to come back to F4 with Horizon mod and would like to know.
1) Some Creations like the Hell-fire Power Armor have free-counterparts that are often times by better.

2) You don't.

3) Yes
Bored Peon Sep 21, 2019 @ 2:41pm 
Just keep one thing in mind.

Some of those CC items are made by the same modders that made stuff on Nexus.

So obviously "your donations" through Nexus for "free mods" were not enough to prevent that.
Last edited by Bored Peon; Sep 21, 2019 @ 2:41pm
Sabaithal Sep 21, 2019 @ 2:47pm 
Creation Club "Mods" are mods that claim to be of high quality that other mods, and while it is true they do meet a minimum standard, there are plenty of good, or better free mods available on Nexusmods.

One CC mod was a 5$ power armor paintjob. What was the paintjob? Black. Thats it. They tried to charge 5$ for that. If that informs you at all.

Also their mods are placed in a unique variant of ESL that has an annoying tendency to not turn off even when disabled, creating issues.
Exvalcore Sep 21, 2019 @ 3:05pm 
Keep in mind Bored Peon is as the name implies, & should not be taken seriously as where I'll argue any sane person would try to make a quality mod through CC for payment if CC would have actually allowed sizeable DLC content on to it & not just try to pipe feed drips at an premium cost(cough extortionately)high price... But who am I to say what is or isn't reasonably priced, you only of past DLCs to judge that with as an example...

Personally If I got green lite for CC I'd request to set my own price of each of my mods alongside a promise written contract stating I can release my content packs in parts, so while I can't reason an entire DLC at once for 20$ I could part it out 1$ at a time, but something tells me that If I created 10 sets of armor & sold them at 10$ cents each it would undermine the sells of the 5$ paint jobs.
tulle040657 Sep 21, 2019 @ 3:31pm 
The way the CC works is you can pitch an idea to Bethesda and if they like it they will pay you a small sum to make it. After it is done Bethesda owns it and you get no more money for it. They the sell it in the CC club as overpriced items.

The better quality line is BS, they are not, you can go on Nexus and find mods that fix bugs in CC items the Bethesda does not bother to fix even at the high prices they charge for them

And you have to spend even more than the listed price because you can't buy the idem directly you have to buy credits and the make them in packages that do not line up with the cost of items in the store.

Say you want an item that costs 500 credits, you have to buy at least 750 credits. You can't just pay them 5 bucks for the item

The whole thing is a scam to grab money from you, and not give any real amount of money to the maker (e.g. they might offer you $1000 (the max) for you to make an item that takes you 100 hours to make so $10 an hour)

So they are ripping off both you and the CC item maker an pocketing the money not even bothering to fix bugs
Algol Sep 21, 2019 @ 3:40pm 
Do not touch the CC. It is cancer. Use Nexus or the in-game mod menu (NOT the CC, the other one). Using mods disables achievements, but if you're on PC you can turn them back on with console commands.
Sabaithal Sep 21, 2019 @ 5:44pm 
Yeah, CC should not be supported for its potential future effects if nothing else. If this scummy CC thing pans out for them and gets them a profit, you can bet your ass they're going to try it again, possibly something even worse.

Are we to expect MICROTRANSACTIONS in the next Elder Scrolls installment? Is that really something that ANYONE wants to happen?
Exvalcore Sep 21, 2019 @ 7:31pm 
What they need to do for ES6 is have the entire game built with stability in mind & use a standard of 15 ugrids so you can see clear across half the map in all its glory... naturally they would have to wait for tech to play catchup as systems work need to be 3x stronger than they are now while maintaining a decent lv of graphics on top of 2-4k textures... Its do able & the game would be amazing the issue is this won't work in the current buggy engine so I have little to no hope that starfield will be any good unless its watered down to basically a non rpg action shooter...

8-12Ghz CPUs Entry LV Graphic Card with the power of a 2080ti... Don't expect any miracles/leap forwards in tech within the next 3 years maybe 9 years we should be at this point maybe..
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Date Posted: Sep 21, 2019 @ 12:17pm
Posts: 20