Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.nexusmods.com/fallout4/mods/696/?
Plus the Enclave had romote controlled Deathclaws as companions in F3, So it's not impossible at all to have a follower one.
to the OP, The closest you can get to a friendly deathclaw in F4 I think is with the wasteland workshop DLC. Build a Deathclaw trap, Catch one, Then set up the passive beacons that make it where animals you caught wont attack your settlers or wander off. then you can have a deathclaw wandering your settlement.
But as Companion i see one litte, well in that case more a big problem: The sitze - when you played some time you learn that Deathclaws are very tall and thru that have problems to follow you even thru simple doors ;-) Pretty sure in a Indoor map it wold get instant stuck in the Roof ;-)
There IS a deathclaw companion mod on bethesda if you DO want one WITH mods.
But OP, Just as a reminder if you catch one in wasteland workshop, Make sure you build that pacifing beacon before you set it loose. Lol.