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I found a 44. Pistol with 100 energy and 100 ballistic damage, 2 shots a deathclaw and I have hundreds of 44. rounds.
I use alternate start and freakin love it. Sometimes it has an error when trying to enter vault 111 and you have to use console commands to get in and use one to complete one vault 111 related quest. Creator still hasn't figured out why. But totally worth it.
The altetnate start is one of my favorites.
I just play survival. Never bothered with alternate starts, they can cause some issues that aren't worth the headache for me. Eventually I start handicapping myself by not taking damage perks, not crafting weapon mods, etc. No matter what you do, around level 40-50 it'll get to be a joke.
There's mods to circumvent that. Idc what level you are, when you're taking triple standard damage in addition to heavily beefed up deathclaws, you will have a new respect for the wastelands. And that's in addition to game difficulty buffs and debuffs
There's always FROST, which is essentially impossible to play.
Getting one-shot gibbed over and over and losing hours of progress doesn't give you any respect for the wasteland, it just puts into perspective how much of your life you're wasting every time the game decides to lob a railway spike at you from six miles away, or you glitch out near a car and die for literally no discernable reason. Eventually it literally erases the fun of the game.
So two options
>kill all in one hit
>get killed in one hit
Sometime around level 50 it does get too easy. Time to start a new game. I try to do something different each time. This time I'm actually trying to set up settlements, but settlements not connected to Preston Garvey and the Minutemen. These are free settlements, and each one defends itself with a massive defense network of at least 100.
Of course, the game would become extremely difficult if it was level-scaled as aggressively as Oblivion. Imagine if every Radscorpion was a Deathskull, every Super Mutant a Warlord, every Raider a Butcher (NW Only)
For me, the game stays pretty tough up to around lvl 100, depending on the area, though my character is deliberately underpowered, and I avoid any game breaking perks like Life Giver 3, Solar Powered (Obviously since my base END I cap at 5) Sneak attack bonuses, etc.
Btw, is armorsmith too op? Being able to wear full combat armor over a courser suit seems a little overpowered.
Are endurance and strength really important? I tend to focus on Char, Perc, Agil and Int over the latter. I've never considered them to be too useful, aside from armorer and blacksmith