Fallout 4

Fallout 4

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NotNice 2017 年 7 月 30 日 上午 2:45
What causes dying textures??
I am having no performance issues with fallout 4 at all,the FPS is smooth and it rarely crashes,almost never,despite my numerous mods.

But I am having one very annoying visual issue,sometimes the textures will become blurry,like the game has been set on minimum settings,everything starts to look bad,especially the player weapon in first person.

It goes away when you change cells but minutes after it comes back again.

Anyone having this isssue and know a fix?
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目前顯示第 1-15 則留言,共 24
lp0rc 2017 年 8 月 2 日 下午 10:07 
Night Vision. You got two ranks of Night Person. In the light things blur.
NotNice 2017 年 8 月 6 日 上午 5:35 
No I do not have Night Person rank,Im playing on a firebat character save,Power armor and Flamethrower.
Void#151625 2017 年 8 月 6 日 上午 5:48 
might be AA settings and sub sampling settings with you view settings that you might want to check.
simply all game based Anti ailising and such trun them off and activate it instead by forced driver common cause for most games!

+ check you "view point"/perspective settigns since it applys blur in FO4 as well
simply put prety much all grafic and view point settings will force some kind of blur.. and yes they will stack...

simply put the FO4 game engien is the blur engine, sicne it loves to add and stack bunch of blur, unless you set it up properly.

and lastly increase your sight range the futher the distance you that you set, that you can see, the less base blur is applied!

the shorter the range the more blur is added to all time.

the range + AntiAilising is one of the most common issues in FO4 for blur!

ps dont have mix loose files and packed fles since it will cause load delays and cause read errors by addeing weird blur.

either have packed only what is standrad or loose by unpacking everything. reason for this is FO4 engiens is strickter then the FO3 engiens in that matter!
最後修改者:Void#151625; 2017 年 8 月 6 日 上午 6:02
Flippy 2017 年 8 月 6 日 上午 5:49 
The textures are not loading properly is exactly what is happening. Improve performance by not having as many mods with textures or other ways. Its not a simple problem to solve except remove mods with textures and have graphics settings lower. Or a combination there of.

Good luck.

I would start by lowering the size of the textures for your mods. Check them, they may be huge.

I had this problem and solved it by the above step then packing the files(mods/replacers) into .bsa files that Fallout 4 is built with and that Fallout 4 reads better/quicker.
最後修改者:Flippy; 2017 年 8 月 6 日 上午 5:54
SuperSledgeNY 2017 年 8 月 6 日 上午 6:05 
Just to add to what Flippy is saying, this problem is directly related to the amount of textures you're loading as LOOSE files and the size of those textures. When you install any texture replacers, these are added to your game as loose files. In other words, they go into your game's /Data/textures/ folder and are not packed into BA2 files. The more of these that you have, the longer your load times and the more frequently you'll have the "blurry texture" issue.
Void#151625 2017 年 8 月 6 日 上午 6:10 
the fewer loose files you have the better sicne yes that engien does not like mixing between packed and loose
since that engien easly gets a screw loose when you mix it.....
and yes, its an engine issue, since same problam is with Skyrim Special Edition!

in more data specific term:
is when you have loose and packed files the egnine tends to fail to identify the loose files properly, since it prioritised packad files first. Lose files it offen failes to detect and identify their right settings, where as when packed inside a .bsa file, it has the right propotise saved ..

for this reason loose texture can have the following issues:
odd blur, weird strecth and weird full zoom bad propotions and more.....
最後修改者:Void#151625; 2017 年 8 月 6 日 上午 6:22
Karmaterrorᵁᴷ 2017 年 8 月 6 日 上午 6:21 
Iv had exactly what OP describes unmodded. My combat armour sometimes loads with terrible decal and texture quality like im playing on low. Eventually seems to sort itself out but it has been bugging me from the start. Lost count of how many times iv checked graphics options thinking id done something wrong :(
Void#151625 2017 年 8 月 6 日 上午 6:23 
引用自 Karmaterrorᵁᴷ
Iv had exactly what OP describes unmodded. My combat armour sometimes loads with terrible decal and texture quality like im playing on low. Eventually seems to sort itself out but it has been bugging me from the start. Lost count of how many times iv checked graphics options thinking id done something wrong :(

this is caused by having the game on to low CPU priority, increase it to "above normal" that should fix it!
do not set it to high or it will just get worse!
最後修改者:Void#151625; 2017 年 8 月 6 日 上午 6:24
Karmaterrorᵁᴷ 2017 年 8 月 6 日 上午 6:29 
引用自 Void#151625
引用自 Karmaterrorᵁᴷ
Iv had exactly what OP describes unmodded. My combat armour sometimes loads with terrible decal and texture quality like im playing on low. Eventually seems to sort itself out but it has been bugging me from the start. Lost count of how many times iv checked graphics options thinking id done something wrong :(

this is caused by having the game on to low CPU priority, increase it to "above normal" that should fix it!
do not set it to high or it will just get worse!

Thanks for the tip, il defo try that out :)
Void#151625 2017 年 8 月 6 日 上午 6:33 
引用自 Karmaterrorᵁᴷ
引用自 Void#151625

this is caused by having the game on to low CPU priority, increase it to "above normal" that should fix it!
do not set it to high or it will just get worse!

Thanks for the tip, il defo try that out :)
also shutdown(disable) windows telemtery and windows experience stuff
its what causes it in the first place
you shut it down via your task shelduler!
after that is reboot so that system is loaded without those to have FO4 work as it should!

above is main cause
but if you have other background sucking programs that time wise activate can cause this also since FO4 does not like when the system changes away the priority from it!
最後修改者:Void#151625; 2017 年 8 月 6 日 上午 6:42
Incunabulum 2017 年 8 月 6 日 上午 8:38 
It could be a problem loading mipmaps. Where you get low-res, blurry textures to start and they up-res over a few seconds.

Go into the Fallout4Prefs.ini in C:\Users\YourName\Documents\My Games\Fallout4 and find "iTexMipMapSkip". Change the value to -1.

OR

You can also try ENB and set its VideoMemorySize to your VRAM+RAM (rather than the default 4096 the game uses for some damn reason).

The most common cause of this problem though is that your GPU doesn't have enough VRAM.
最後修改者:Incunabulum; 2017 年 8 月 6 日 上午 8:41
GOD RAYS ON ULTRA™ 2017 年 8 月 6 日 上午 8:43 
Sounds like you're running out of vram and your machine can't keep up fidelity demands.
Flippy 2017 年 8 月 6 日 上午 11:01 
Sounds like you're running out of vram and your machine can't keep up fidelity demands.

Wrong.
Tesityr 2017 年 8 月 6 日 上午 11:01 
If I may add that it happens to a lot of people (just google "blurry textures fallout 4"), even to people with 16GB of RAM and GTX 1080s... at least that might help you feel better emotionally/psychologically.

A few things to add, that I personally did, that may help (there are already a lot of helpful ideas in here):
- move game to SSD
- use ENBoost set the VRAM amount to your GPU VRAM amount

That last one 'fixed' it for me. The game takes longer to Load/Start but once it does I don't get the "blurry textures" anymore - maybe once in a number of days of playing in a row. I can even play with The High Resolution Texture Pack now (which looks amazing, and signs and posters look awesome as soon as you see them, no "blurry-ness"; but there is stuttering at times, due to the high resource demand of it).

Before, I would get "blurry textures" a lot, running up to a Sign or even just a Wall, the whole thing would be blurry as hell and then after a few seconds "pop in the detail" - it's very annoying and 'fourth-wall' breaking.

I don't know 100% why, of course, but the only explanation I can guess at, is that they wanted the game to 'at least load low LOD' RIGHT AWAY (esp. for Consoles) and then load the higher Detail textures as soon as it can. For some reason though, the game is not utilizing the full power of machines with more RAM or higher than 2GB of VRAM - it's not 'trying' to load it all, it seems. This is just a guess, though.

A few times, I even got "blurry textures" AFTER the "detailed textures" were all loaded (in the game and at Loading Screens), here is an example at a Loading Screen (it changes to "blurry/lower-resolution textures" at the "!"):
http://steamcommunity.com/sharedfiles/filedetails/?id=962661570

TLDR: ENBoost seems to work-around/fix it
最後修改者:Tesityr; 2017 年 8 月 6 日 上午 11:05
Flippy 2017 年 8 月 6 日 上午 11:04 
引用自 Tesityr
If I may add that it happens to a lot of people (just google "blurry textures fallout 4"), even to people with 16GB of RAM and GTX 1080s... at least that might help you feel better emotionally/psychologically.

A few things to add, that I personally did, that may help (there are already a lot of helpful ideas in here):
- move game to SSD
- use ENBoost set the VRAM amount to your GPU VRAM amount

That last one 'fixed' it for me. The game takes longer to Load/Start but once it does I don't get the "blurry textures" anymore - maybe once in a number of days of playing in a row.

Before, I would get "blurry textures" a lot, running up to a Sign or even just a Wall, the whole thing would be blurry as hell and then after a few seconds "pop in the detail" - it's very annoying and 'fourth-wall' breaking.

I don't know 100% why, of course, but the only explanation I can guess at, is that they wanted the game to 'at least load low LOD' RIGHT AWAY (esp. for Consoles) and then load the higher Detail textures as soon as it can. For some reason though, the game is not utilizing the full power of machines with more RAM or higher than 2GB of VRAM, it's not 'trying' to load it all, it seems. This is just a guess, though.

A few times, I even got "blurry textures" AFTER the "detailed textures" were all loaded (in the game and at Loading Screens), here is an example at a Loading Screen (it changes to "blurry textures" at the "!"):
http://steamcommunity.com/sharedfiles/filedetails/?id=962661570

TLDR: ENBoost seems to work-around/fix it

Yep.
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張貼日期: 2017 年 7 月 30 日 上午 2:45
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