DARK SOULS™ III

DARK SOULS™ III

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Ooze Apr 12, 2016 @ 5:34pm
[SOLVED] Game launching in a small screen in the top left corner / HUD scaling issues.
I really need help. The game is launching in a small screen in the top left corner of my monitor as shown here. http://imgur.com/BoHi0A5 I have tried everything I can think of and now I turn to you. Basic specs are R9 290X, i7 2600 3.4 and Windows10.
Last edited by Ooze; Apr 14, 2016 @ 2:27am
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Showing 1-15 of 63 comments
my friend has this issue too, no idea what to do, help anyone?:steamfacepalm:
Ooze Apr 12, 2016 @ 5:44pm 
I have tried disabling AA and motion blur, a common fix for DS1 and DS2 but it didn't help.

I have tried enforcing resolution and windowed mode through Steam but it didn't help.

None of the settings on my TV are helping.

It will work on my 24 inch monitor (using a 48" TV right now) but lets face it - I'm not switching to a monitor and I'm not disabling graphical settings permanently. I didn't pay full price for a AAA title to have to deal with these compromises.
well, the thing is that my friend is playing on a TV also lol...
Radeye Apr 12, 2016 @ 5:48pm 
Click on the window and press alt+enter, see if that works
tried that already =( is this just a tv bug?
Ooze Apr 12, 2016 @ 5:52pm 
Originally posted by The Knight who says "Ni":
Click on the window and press alt+enter, see if that works

Unfortunately not. If only it were that easy.

Actually if I go past the start menu the game itself is fullscreen but the HUD is not. The HUD is still where the tiny window would have been in the corner, like this:

http://imgur.com/13LxB9D
Musashi Miyamoto Apr 12, 2016 @ 5:53pm 
This thing happened to me on DS1 and I had to disable AA because of the DSFix installed...
I don't know if it works for DS3 too...
Originally posted by Shaider:
Originally posted by The Knight who says "Ni":
Click on the window and press alt+enter, see if that works

Unfortunately not. If only it were that easy.

Actually if I go past the start menu the game itself is fullscreen but the HUD is not. The HUD is still where the tiny window would have been in the corner, like this:

http://imgur.com/13LxB9D


yeah, exactly, and wouldn't be so bad if souls wouldn't be in the middle of the screen and the targeting off
Ooze Apr 12, 2016 @ 5:54pm 
Originally posted by Spawk:
If it's anything like the First Dark Souls, try turning off anti-aliasing.


Originally posted by Roronoa:
This thing happened to me on DS1 and I had to disable AA because of the DSFix installed...
I don't know if it works for DS3 too...

I treid disabling AA, motion blur and depth of field. No joy.
Ooze Apr 12, 2016 @ 6:02pm 
Originally posted by Spawk:
Originally posted by Shaider:
I treid disabling AA, motion blur and depth of field. No joy.
Are you forcing AA through your video card's control panel?

I tried overriding it through the Radeon Settings and the AMD Control Center just to be sure but it doesn't seem to help.
Ooze Apr 12, 2016 @ 6:17pm 
Originally posted by Spawk:
Have you tried resetting your 3D settings to default in the Cataclyst control center?

I don't see the option. I'll look tomorrow. Anyway, thanks for trying to help man. I'm a bit disheartened and just gonna go sleep.
Having a similar but different issue here... the screen is centered and the Hudson is fine but the screen is small and won't stretch to fit the whole screen. On a laptop...
Ooze Apr 13, 2016 @ 5:13am 
Well here goes day two of trying to fix this.
Kaldaien Apr 13, 2016 @ 5:38am 
I've reproduced this problem on my dev machine now. The UI runs at 1280x720, it's _supposed_ to scale to your selected window resolution, but doesn't always.

Souls Unsqueezed may have a fix for this in the coming days. I have to decide the appropriate way to fix it still :P Just knowing that 1280x720 number is only half the battle, now I have to figure out which of the two configured resolutions (windowed or fullscreen) the end-user actually wants.
Kaldaien Apr 13, 2016 @ 5:40am 
If you've got multiple displays, you can sometimes get the game to fix itself by turning one of them off and back on. At least that's the case with my A/V receiver.
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Date Posted: Apr 12, 2016 @ 5:34pm
Posts: 67