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I have tried enforcing resolution and windowed mode through Steam but it didn't help.
None of the settings on my TV are helping.
It will work on my 24 inch monitor (using a 48" TV right now) but lets face it - I'm not switching to a monitor and I'm not disabling graphical settings permanently. I didn't pay full price for a AAA title to have to deal with these compromises.
Unfortunately not. If only it were that easy.
Actually if I go past the start menu the game itself is fullscreen but the HUD is not. The HUD is still where the tiny window would have been in the corner, like this:
http://imgur.com/13LxB9D
I don't know if it works for DS3 too...
yeah, exactly, and wouldn't be so bad if souls wouldn't be in the middle of the screen and the targeting off
I treid disabling AA, motion blur and depth of field. No joy.
I tried overriding it through the Radeon Settings and the AMD Control Center just to be sure but it doesn't seem to help.
I don't see the option. I'll look tomorrow. Anyway, thanks for trying to help man. I'm a bit disheartened and just gonna go sleep.
Souls Unsqueezed may have a fix for this in the coming days. I have to decide the appropriate way to fix it still :P Just knowing that 1280x720 number is only half the battle, now I have to figure out which of the two configured resolutions (windowed or fullscreen) the end-user actually wants.