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http://dragonsdogma.wikia.com/wiki/Lost_and_Found
And escort quests don't explain anything, do they?
Each to their own my friend. Theres always NG +
I guess `big deal` depends on whether you want to play the game as a big adventure and suffer the consequences of poor decisions or if you are going to sweat it because you didn't play the game `right`.
Personally I missed this out because I chose to Ignore my Pawn yattering on about finding her for like half an hour becasue I was curious about the Pawn Guild.
The Pawns do talk ALOT , but not all of it is idle chatter. Lesson learnt for my next playthrough.
Quin'a has scripted dialogue in her escort quest that builds on her side quest story line.
There are, as I recall, quests that take you to most areas, but some of them are surprisingly hard to find if you don't know where to look.
About the only place you have no reason to go is the swamp SW of the Greatwall. You kinda go around it for Ophis's quest but it's mostly a dead area.
ALot of "missing text" is also scribed on the descriptions of items in game.. SImilar to Souls. Listening to dialog, etc.. Ive not yet found any unexplained story items.. Unless you skip, dont pay attention, or dont read descriptions.. Its not a hand hodler..
Im also not saying its well written, at all... But all the information is there for you to discover..
Theres also a small encampment at the very back of the blinding swamp.. And its been a few yrs, but im pretty sure i had a reason to go to it. An item, or conversation thats only there if you do something previously..
Try this.. Achieve the Achievment that is to complete all non Notice Board quest content, THEN see if you have no reason to go anywhere..
Everything takes you around the swamp though, never really through it.
And the swamp is west of Ophis's camp, I think south of the cyclops feeding ground.