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Starting your game after getting through the tutorials will present a "Select your starting kit." There are roughly 8 or so now, with the default one being orange (the main theme of the UI and the paid-for-ones showing blue.
When docked at stations, smaller buttons for Pre-built ships and "livery" are present but are colored in line with the UI. Easily ignorable.
On the main menu, you will be reminded of how many Arx you have on your account, along with how much you've earned for the week up to a cap of 400/wk.
So all the stuff for sale is cosmetics?
Prebuilt ships are about US$20 to $30, hulls are $10 to $20. It's not hard at all to earn enough money to buy the hulls outright (if they're released for purchase with game progress), but fitting can be expensive as well as engineering (modifying gear on your ship) taking a decent amount of time.
Ultimately, I don't like this method, but it's not the worst.
No, if you enjoy the game and have the time to play it fully (not just mindlessly grinding away), those prebuilt ships won't even be the radar.
If you just want credits to buy them, you could team up with another player and share bounty mission rewards, and you'd have hundreds of millions in a couple of hours.
So even if you're time-poor, they're not necessary.
But some people like to start the game, buy a ship which does what they want (e.g. combat/mining/exploration) and start playing, rather than doing other gameplay to earn it.
Also, the prebuilts include cosmetics (ship kit/paint) which are about the same price as the prebuilt ship anyway.