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Main thing is the data isn't lost and is replicated elsewhere (eg: Inara)
I guess there will also be some behind the scenes discussions going on between the maintainers or those sites to ensure things are properly carried over.
The only real disappointment is they aren't letting anyone have the source code due to quality. I don't think anyone cares really.
But to be honest I hardly used them, I think it's more fun to try and figure things out on your own.
I always preferred EDDB for help finding things. The layout's just so much simpler and easier to navigate than Inara.
Without any updates from players, that's going to be pretty useless for most of us sadly.
All of us write crappy code. It happens. No one sets out and says I'm gonna write the worst code or web site I can. It just happens over time. This is why things get re-factored over the years. As more and more features are added here and there it begins to outgrow the original architecture and design. Eventually it has to be redesigned and rewritten. No shame in that. Then when you fix one thing it breaks ten other unrelated things.
Kinda sounds like I'm describing Elite Dangerous or any other game.
In the end it is his decision and didn't have to state anything. Perhaps in the future someone will sweet talk him into something special.
Use EDSM, unlike inara the station will show the prohibited goods. https://www.edsm.net
I would agree with this statement as well. There is no other reason I can think of not to release it if it does not have any proprietary technology in it and/or it is not under an NDA. If he said he did not want to release it b/c it was his personal choice not to that is fine. But the reason he gave sounds like gas lighting to me. I'm not buying it at all.
Agreed. Absolutely no one would care about the quality.
That works, thanks!
They've gone out of their way to make this data available so websites like Inara and EDDB, and addon software tools like ED Discovery and Odyssey Material Helper, can exist.
I'd rather companies allowed others to use this data in creative ways, than have it all locked up inside the game with no way to use that data aside from some company-approved UI - which would inevitably be lacking compared to something built by an accomplished enthusiast.
Take ED Discovery. You can FSS a system and it will show you the discovery and mapping value for every planet. You can choose an engineering mod and it will show you which materials you're short, updating them as you collect them. You can even pretend-trade them in one tab to see if a visit to a material trader will get you what you need.
It has maybe 100 tabs you can add to the display, covering pretty much everything you might want. There is no way FDev would have the programmers sitting around to make a tool like that, not when they could be working on actual content for the game instead.