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When you approach the planet before going into orbital cruise check your nav panel to see planetary signal sources. Set your target then you'll see exactly where to go. If the target is obscured it will be a dotted line. Cruise on over, once you get close start angling down, going into glide, congrats on landing where you wanted.
Also, why are you spending an hour getting where you need to be? Even if you do make a mistake, enter the planet's grip, you just fly up, enter supercruse again, and fly around. It might cost you a minute or two, but not an hour.
And maybe try to make yourself familiar with the basic game mechanics? Because this is definitely not broken.
If anyone tries the spiral approach, be prepared. The ship handling changes drastically when you pop out of OC.
We have found the problem !
It is between the chair and screen........
Seriously though, its childs play.
Put speed into middle of blue
Keep the landing area high on the planet, come in on that angle ( its about 30 degrees )
Glide finishes approx at 80km, then again again at approx 12km
Don't touch anything until it hits the 12km range, it will self level.
I then just target base, hit request landing and shut speed down for docking computer.
All this spiral thing is BS.
You just get landing site at 12 o clock but so its a full yellow ring.
Aim at the middle of yellow circle and done as long as speed is in the blue.
If my seven year old can do it....... come on for real?
Both work, to an extent.... :)
If you drop in on the wrong side of the planet and then try to fly there with conventional thrusters, that's on you not the game. As was pointed out, if the circle is dashed and greyish-brown instead of solid and yellow, that means it's obstructed. When you're in SC that usually means it's on the other side of the planet or at least beyond the horizon so you have to fly around before entering orbit.
Good stuff.