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Is the 10 better than the 9? Depends on context. It's my experience that it flies and handles a lot better, it's one of the few large ships which I use without a docking computer (all my other large ships (Conda, Beluga, etc.) have this). It's defense (and offense!) are also very solid, a ton of turrets plus some gimballed guns ensure that my enemies almost everytime end up taking hits. And then there's also the fighterbay....
On the other side it has a lot less cargo capacity. In my case that's because of all the extra components. Shield generator, fighter bay, collector limpet, etc.
So yah... It's worse where cargo capacity is concerned, but it's a heck of a lot better when looking at maneuverability and overall offensive capabilities.
I'm not looking back to my Type9 (sold it) but I might eventually buy it again.
Note that I only use it for trading and cargo hauling.
From what I know the Type 10 has 2x Size 8 Internal Slots, which is enough for 512 tons of cargo space I believe. That seems fine to me.
Also, it can carry less freight. Give or take, 200 tons less freight than a typical shielded type 9, you're giving up approximately 1/3rd of the cargo space to be better at combat you should be avoiding anyways.
The Type 10 is billed as a combat freighter, but in truth it's bad at both, and *far* better suited to combat than trading.
TL:DR, the type 9 is durable enough to be able to escape a conflict with a PvE pirate, and that is litterally all you care about on a freighter. After that it's all about credits/hour, which boils down to cargo space and jump range. The jump ranges are similar but the T9 has a *lot* more cargo space, so it's the better miner/trader.
But for everything the T10 is ""good"" for, some other ship is strictly superior at. Even if you insist on doing a 'combat freighter' the Cutter is better at it. For trade, the Cutter and the T9 are better. For Combat, the Anaconda and the Corvette are better.
I also considered the Cutter. Imperial Rank and Cost aside... while it certainly looks like it would be a good trade ship, I'm not so sure it has enough internals to fit the modules I want plus mining equipment.
I use T9 almost exclusively for trading and trading-related missions, 752t of cargo with shields. took it Platinum mining just once or twice, does great, but too slow going rock to rock, plus not great jump range.
The T10 is more combat oriented, and crazy amount of hull, hardpoints and utility, plus fighter, makes for some intense CZs experiences.
I could swear they both handle the same, the T10 is heavier than the T9 and both have the same class 7 size thrusters. I have engineered both dirty tuning.
Both have awful shields.
And no, T10 doesn't have 2 x class 8 internal slots, only 1 https://edsy.org/#/L=Fa00000H4C0S00,,,9p300AAo00AR_00Ag200Au600B9I00BLo00BeE00,,
My T9 is not combat ready, not even close. I can avoid like 99% of interdictions, the few (counted with 1 hand) times I've lost interdiction I can throw mines, run away, and jump. Need military or reactive armor with some deep plating engineering because the shields are a joke. But this ship has been crazy money maker, picking up Wing "mine xxx bertrandite, silver, indite..." type of missions that I can usually clear in one round trip.
The T10 you either combat-focused entirely, or a heavy-armored trader, maybe haz RES miner, but you'll be taking like 256t of cargo "only" still pretty decent, but I can do the same with a Corvette.
The T10 can do for an awesome turret boat, head to a RES, put a fighter, all turrets, some cargo (any crap would do) and watch the fireworks.
The type 9 i reserve for short range high quantity hauling - mainly tritium from a station to my fleet carrier.
(this is for trading only. -you can mine too; strip mining cen be good)
The T10 can only be masslocked by a cutter, so there's that.
Hm, that's unfortunate.
No other ship is better at being an AFK pirate grinder. It has no Huge hardpoint, which is to its credit, you can load every thing with turrets and the hardpoint layout is such that it almost demands it.
My thoughts exactly, "Cutter" and "not enough internals" on same sentence is weird :-)
Type 10 handles much better than type 9, I have a lot of time in both. It NEEDS engineering though, like all large ships.
I use mine for safe Plat mining, and Respec it for HazRES Plat though it loses half the limpets. 4 L slots, one SLF, and 2 Small slots trash pirates just fine for me.
Cargo hauling, it is a bigger hold than Anaconda with lower jump, but outhauled by Type 9, Cutter, and Corvette. Still hauls a lot though.
Hardpoints are awkward but so are the Cutter's. It's hemispherical. Same on utilities for PD coverage.
Type 10 is also cheapest to buy and outfit compared to Big 3, but the rank locked Corvette/Cutter outperform it at everything other than Corvette's trash jump range.